Everything posted by Droidz
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Help WRobot to improve navigation mesh construction
Try to change settings (this settings fix falls problem, but this settings can add problems, don't forget to reset it): wManager.wManagerSetting.CurrentSetting.WallDistancePathFinder = 0.5f; // wManager.wManagerSetting.CurrentSetting.PathFinderPostionOffset = 1.5f;
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Help WRobot to improve navigation mesh construction
if (wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection == null || wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.Count <= 0) wManager.Wow.Helpers.PathFinder.OffMeshConnections.Load(); var me = new List<PathFinder.OffMeshConnection> { new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(5329.017, 1475.776, 104.4991), new Vector3(5314.128, 1482.414, 98.59454) }, (int) wManager.Wow.Enums.ContinentId.Draenor), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(5314.128, 1482.414, 98.59454), new Vector3(5329.017, 1475.776, 104.4991) }, (int) wManager.Wow.Enums.ContinentId.Draenor), }; wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.AddRange(me); //wManager.Wow.Helpers.PathFinder.OffMeshConnections.Save();
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Help WRobot to improve navigation mesh construction
if (wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection == null || wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.Count <= 0) wManager.Wow.Helpers.PathFinder.OffMeshConnections.Load(); var me = new List<PathFinder.OffMeshConnection> { new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(4167.176, -2293.402, 59.9585), new Vector3(4167.222, -2319.793, 64.63189) }, (int) wManager.Wow.Enums.ContinentId.TanaanJungleIntro), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(4167.222, -2319.793, 64.63189), new Vector3(4167.176, -2293.402, 59.9585) }, (int) wManager.Wow.Enums.ContinentId.TanaanJungleIntro), }; wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.AddRange(me); //wManager.Wow.Helpers.PathFinder.OffMeshConnections.Save();
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Legion 7.0.3 Privat Server (trial)?
Hello, http://wrobot.eu/forums/topic/2018-wrobot-old-versions/
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After todays update for Wrobot..
Do you have try this: http://wrobot.eu/forums/topic/5116-after-todays-update-for-wrobot/?do=findComment&comment=23709
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Help WRobot to improve navigation mesh construction
To fix this problem, run this c# code (before this step or at profile start): if (wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection == null || wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.Count <= 0) wManager.Wow.Helpers.PathFinder.OffMeshConnections.Load(); var me = new List<PathFinder.OffMeshConnection> { new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-14240.09, 326.9852, 24.45414), new Vector3(-14269.62, 349.9516, 32.49757) }, (int) wManager.Wow.Enums.ContinentId.Azeroth), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-14269.62, 349.9516, 32.49757), new Vector3(-14240.09, 326.9852, 24.45414) }, (int) wManager.Wow.Enums.ContinentId.Azeroth) }; wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.AddRange(me); //wManager.Wow.Helpers.PathFinder.OffMeshConnections.Save();
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After todays update for Wrobot..
@bryan2986 @mich125 you use Sky Golem?
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After todays update for Wrobot..
In avanced general settings tab "Path-finding" try to disable option "Avoid walls with ray (beta)".
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Help WRobot to improve navigation mesh construction
Thank you, can you send me from/to positions where you stuck please.
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Problème de /abs
Bonjour, essayé d'activer l'option "Use lua to move" dans "advanced general settings".
- pathing again
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Your Cart You have no items in your cart right now
Hello, try to use another web brower.
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After todays update for Wrobot..
Hello, can you try to close all WRobot windows and remove folder "WRobot\Data\Meshes\". If your problem is not resolved can you give me position where your are stuck (with map name), can you also share your log file please ( http://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
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a lot of stocks after update
- pathing again
All maps of WRobot for legion are update.- Starting bot
Hello, it is not wrobot bug, but problem is probably caused by your profile.- Relogger Tutorial Video
Hello, in relogger general settings, in wrobot path option select file name like "UqtfGgP.exe" (not select file "WRobot.exe"). Edit: Now you need to select again WRobot.exe- CS Error Thrown when making LUA macros optional in settings
- Incorrect Game Version
Hello, you run WRobot in administrator windows session?- Use Item not working in fightclass
- Hightmountain - foxflower
Hello, try this plugin: FoxFlowerGatherer.cs using System; using System.Collections.Generic; using System.Linq; using System.Threading; using robotManager.Helpful; using wManager.Wow.Bot.Tasks; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class Main : wManager.Plugin.IPlugin { private bool FoxFlower() { WoWAreaTrigger scrap = GetFlowerScrap(); if (scrap != null && scrap.IsValid) { GoToTask.ToPosition(scrap.Position); return true; } if (IsFoxPresent()) { return true; } return false; } private bool IsFoxPresent() { IEnumerable<WoWUnit> mobsOfInterestQuery = from wowUnit in ObjectManager.GetObjectWoWUnit() where wowUnit.Entry == 98235 && wowUnit.IsAlive && ObjectManager.GetObjectWoWPlayer().All(p => p.IsLocalPlayer || p.Target != wowUnit.Guid) orderby wowUnit.GetDistance select wowUnit; return mobsOfInterestQuery.ToList().Count() > 0; } private WoWAreaTrigger GetFlowerScrap() { IEnumerable<WoWAreaTrigger> t = from trigger in ObjectManager.GetObjectWoWAreaTrigger() where trigger.Entry == 9756 orderby trigger.GetDistance select trigger; return t.FirstOrDefault(); } public void Initialize() { Logging.Write("[FoxFlowerGatherer] Starting"); robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += (engine, state, cancelable) => { try { if (state != null && state.DisplayName == "Farming" && Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Conditions.IsAttackedAndCannotIgnore && FoxFlower()) { cancelable.Cancel = true; Thread.Sleep(50); } } } catch (Exception l) { Logging.WriteError("[FoxFlowerGatherer] " + l); } }; } public void Dispose() { } public void Settings() { } }- Sky golem fixed yet?
- Plugin for attacking specific mobs?
Hello, Try this plugin: GatheringMobSpawns.cs using System.Collections.Generic; using System.Windows.Forms; using robotManager.Helpful; using wManager.Wow.Bot.States; public class Main : wManager.Plugin.IPlugin { public void Initialize() { var grinderState = new Grinding {EntryTarget = new List<int> {98232, 98234, 98235, 98233 } }; // http://www.wowhead.com/npc=98232/withered-hungerer , http://www.wowhead.com/npc=98234/nightmare-creeper , http://www.wowhead.com/npc=98235/frenzied-fox, http://www.wowhead.com/npc=98233/withered-hungerer robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += (engine, state, cancelable) => { if (state != null && state.DisplayName == "Farming") { if (grinderState.NeedToRun) { grinderState.Run(); cancelable.Cancel = true; } } }; Logging.Write("[GatheringMobSpawns] Loadded."); } public void Dispose() { Logging.Write("[GatheringMobSpawns] Disposed."); } public void Settings() { MessageBox.Show("[GatheringMobSpawns] No settings for this plugin."); } }- Ghost Wolf
Hello, you get this problem all time or only when you are in combat?- Gatherer is skipping nodes (logs included)
And in advanced general settings you can try to disable option "Blacklist Npc/Node if unable to make full path to reach it" - pathing again