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Droidz

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Everything posted by Droidz

  1. Hello, yes try to disable this option (put 0) to check if your problem is resolved
  2. Hello, do you use wow addons? if yes try to disable all. Do you have NPC repair in your profile or "NPC db"? if you cannot resolve problem share your log file pelase
  3. You have use bot on several account at the same time on same ip?
  4. Hello, in your screenshot hide your email and username. And what fightclass/plugins/profiles you used when you have get ban (and log file of the session)?
  5. You use their wow client? If so, try yes try to download it elsewhere.
  6. Hello, can you tell me if problem is resolved
  7. Hello, try to disable wrobot plugins
  8. Helllo, https://wrobot.eu/forums/topic/8777-wotlk-relogger/?do=findComment&comment=44167
  9. Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  10. I updated meshes and WRobot, I hope than problems are resolved
  11. hello, disable you wow addons
  12. Hello, I check and corpse are in objectmanager, I will add in next update position and owner in WoWCorpse class but you can use descriptor manually like that:
  13. Ok I found problem, I try to realease fix in next days
  14. Hello, try to launch updater to check if all files are updated
  15. Hello, try without fightclass, or with another profile
  16. You have try with another profile?
  17. Hello, I'll fix bg start problem Someone know if altearc valley meshes problem is only in Vanilla or also in tbc, wotlk, ...?
  18. Hello, When did you get this error? Did you keep having it?
  19. Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ). (but it is probably one of your plugins, wrobot don't do that with default features)
  20. Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  21. Hello, problem is normally resolved with new update
  22. Added to servers, I tested only on vanilla, if someone can confirm than work also in tbc and wotlk
  23. new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-4661.469, -1852.599, 85.31993), new Vector3(-4670.487, -1850.974, 85.44978) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4676.191, -1854.226, -44.17822) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-4676.191, -1854.226, -44.17822), new Vector3(-4670.487, -1850.974, -44.1039) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4661.469, -1852.599, 85.31993) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-4661.469, -1852.599, 85.31993), new Vector3(-4670.487, -1850.974, 85.44978) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4676.191, -1854.226, -44.17822) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4698.969, -1859.781, -47.16851), new Vector3(-4700.999, -1823.182, -55.39115), new Vector3(-4780.597, -1785.426, -48.56682), new Vector3(-4850.14, -1824.823, -52.75588), new Vector3(-4954.374, -1754.894, -58.46568), new Vector3(-5032.556, -1765.546, -65.54012), new Vector3(-5057.792, -1785.469, -59.28477), new Vector3(-5009.802, -1892.393, 3.451542), new Vector3(-4908.038, -1879.857, 29.39223), new Vector3(-4892.369, -1838.979, 54.76697), new Vector3(-4805.432, -1854.13, 78.42011), new Vector3(-4791.457, -1850.512, 77.53859), new Vector3(-4769.437, -1860.235, 86.28339), new Vector3(-4788.422, -1883.129, 90.03716), new Vector3(-4889.425, -1972.254, 91.88503), new Vector3(-5027.259, -1938.423, 90.68459), }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-5027.259, -1938.423, 90.68459), new Vector3(-4889.425, -1972.254, 91.88503), new Vector3(-4788.422, -1883.129, 90.03716), new Vector3(-4769.437, -1860.235, 86.28339), new Vector3(-4791.457, -1850.512, 77.53859), new Vector3(-4805.432, -1854.13, 78.42011), new Vector3(-4892.369, -1838.979, 54.76697), new Vector3(-4908.038, -1879.857, 29.39223), new Vector3(-5009.802, -1892.393, 3.451542), new Vector3(-5057.792, -1785.469, -59.28477), new Vector3(-5032.556, -1765.546, -65.54012), new Vector3(-4954.374, -1754.894, -58.46568), new Vector3(-4850.14, -1824.823, -52.75588), new Vector3(-4780.597, -1785.426, -48.56682), new Vector3(-4700.999, -1823.182, -55.39115), new Vector3(-4698.969, -1859.781, -47.16851), new Vector3(-4676.191, -1854.226, -44.17822), new Vector3(-4670.487, -1850.974, -44.1039) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-4661.469, -1852.599, 85.31993) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-5387.5, -2483.334, 88.93), new Vector3(-5383.036, -2488.412, 89.06) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, 89.02528)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-5375.26, -2489.24, -40.56239) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, -40.5284)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-5375.26, -2489.24, -40.56239), new Vector3(-5383.036, -2488.412, -40.48) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, -40.5284)) < 0.5) break; Thread.Sleep(10); }"}, new Vector3(-5387.5, -2483.334, 88.93) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, 89.02528)) < 0.5) break; Thread.Sleep(10); }"}, }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true), }; //wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.Clear(); wManager.Wow.Helpers.PathFinder.OffMeshConnections.AddRange(connections); I'll add it to the server
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