Everything posted by Droidz
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pathing
Hello, I'll try to improve navigation in next weeks.
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[Quester] UseItemOn
Hello, wrobot wait channelling, try to increment your min/max lantency in advance general settings.
- Interacting with Pet collection
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Casting a spell then target new mob
Hello, Can you share your log file please ( http://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
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Quester problem
Hello, try to remove step where WRobot pickup this quest with quest profiles editor
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Omit combat range on single spell for melee class
Hello, you can disable spell option 'check if is good disance...' and check distance manually (with condition 'target distance').
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Conjure Food/Conjure Water
The condition "itemcount" is using lua, and he can happen that lua return bad value (when game is loading by sample).
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Macro Function
Hello, do not hesitate to request new events here http://wrobot.eu/bugtracker/add-events-in-wrobot-code-r418/
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Conjure Food/Conjure Water
- (Bug) To far away to interact with NPC's
Hello, Try to disable option "Calculate interact/combat distance by target size" in advanced general settings- (suggestion) Bot respawn
Hello, WRobot already trying to find the best position- cant understand(
Send me you profile by private message please- Set a relogger to start on time?
- Backup Logic C#
Hello, http://wrobot.eu/bugtracker/add-events-in-wrobot-code-r418/#comment-3543- Warlock quest: The Binding (in Ogrimmar)
- Mage conjuring too many water
Hello, add lua ckeck before cast spell: Mage fix.xml local count = GetItemCount(5350); if (count <= 1) { local name = GetSpellInfo(29975); RunMacroText("/cast " .. name) }- Interact with npc twice for quest complete
- Targeting
- Make bot walk backwards
- Selling issue
Try to disable option "Calculate interact/combat distance by target size" in advanced general settings- Bot stucked
Hello, use this plugin: using System.ComponentModel; using System.Threading; using System.Windows.Forms; using robotManager.Helpful; using wManager; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class Main : wManager.Plugin.IPlugin { const int HearthstoneItemID = 6948; const int MaxStuckCount = 3; public void Initialize() { wManager.Events.MovementEvents.OnPulseStuckResolver += MovementEventsOnOnPulseStuckResolver; Logging.Write("[HearthstoneWhenStuck] Loadded."); } public void Dispose() { Logging.Write("[HearthstoneWhenStuck] Disposed."); } public void Settings() { MessageBox.Show("[HearthstoneWhenStuck] No settings for this plugin."); } private void MovementEventsOnOnPulseStuckResolver(CancelEventArgs cancelable) { if (Statistics.Stucks >= MaxStuckCount) { Logging.WriteDebug("[HearthstoneWhenStuck] Use Hearthstone."); var o = wManagerSetting.CurrentSetting.CloseIfPlayerTeleported; wManagerSetting.CurrentSetting.CloseIfPlayerTeleported = false; MovementManager.StopMove(); Thread.Sleep(Usefuls.Latency + 150); Lua.LuaDoString("local itemName, _, _, _, _, _, _, _ = GetItemInfo("+ HearthstoneItemID + "); RunMacroText('/use ' .. itemName);"); Thread.Sleep(Usefuls.Latency + 500); if (ObjectManager.Me.IsCast) { Usefuls.WaitIsCasting(); Thread.Sleep(Usefuls.Latency + 10000); // wait load screen } wManagerSetting.CurrentSetting.CloseIfPlayerTeleported = o; Statistics.Stucks = 0; cancelable.Cancel = true; } } } You can change item id and stucks count lines 11 and 12 HearthstoneWhenStuck.cs- Wrobot wow1.exe, wow2.exe...
I tried and I can attach WRobot to renamed Wow.exe without problem. Try to disable your antivirus, install required software (slimdx, vc++,...) http://wrobot.eu/forums/topic/1381-repairinstall-wrobot/#comment-966 . Why do you need to rename Wow.exe?- How to create an Fight Class (developer only)
Yes, only change is before WoD, wow GUID in int64 (or long, ulong, uint64), since WoD wow GUID is Int128- No Gather while moving
Hello, In advanced general settings try to activate "Use lua to move" and increment min/max latency.- druid bear form
Essayer de mettre le sort dans votre bar d'action, ou dans l'éditeur de fightclass, dans "Spell Settings" de "Bear Form", mettez false à "Check if spell is usable". - (Bug) To far away to interact with NPC's