Everything posted by Marsbar
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Draw3D Vector on screen
project attached qObjMarker.zip
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Draw3D Vector on screen
foreach (WoWUnit Mob in ObjectManager.GetObjectWoWUnit().Where(x => obj.Contains(x.Name))) { Radar3D.DrawCircle(Mob.Position, 1f, System.Drawing.Color.Yellow, true); Radar3D.DrawLine(Mob.Position, ObjectManager.Me.Position, System.Drawing.Color.Yellow); //Radar3D.DrawString(Mob.Name, Mob.Position, 5f, System.Drawing.Color.Yellow, 255, System.Drawing.FontFamily.GenericMonospace); } Default radar 3d is also not correct for me
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Draw3D Vector on screen
Also does not work in windowed mode:
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Draw3D Vector on screen
maximized window
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Draw3D Vector on screen
Another example (the further away the mob is, the more incorrect the draw vector is):
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Draw3D Vector on screen
Not sure if you can do anything about this but the Draw3D stuff doesn't actually display where the mob/gameobject is correctly on your screen, it seems to be offset. The below is using target position to draw the circle however it seems to be below/behind the mob.
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Rogue - Vanish Set up
Fight.StopFight(); It's not a condition but a c# function you need to call. If using the xml fight class editor instead of a spell you can add c# code (need to set the option to true where its c#, not a spell). There you'd add something like; Fight.StopFight(); SpellManager.CastSpellByNameLUA("Vanish"); Thread.Sleep(500);
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PVP plugins - track enemy players for example
I'll see if I have some time to amend it in the coming week, I'll let you know if I do.
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PVP plugins - track enemy players for example
You could probably adapt my plugin to do this: https://wrobot.eu/files/file/1583-aggromonitor/
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How to load .cs file?
Did you create the .cs file yourself? If not, which file are you trying to use?
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settings
Probably the questing profile you're using. A few questing profiles set their "optimal" settings when you run them. Have a look at the quest steps, there are likely some RunCode ones at the start that do this, you could probably uncheck them.
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GoTo MapClick
Hi, When running the WRotation product you are able to double click on the map(in the wrobot interface) to send a GoTo task to the bot, is this a state or manually built into WRotation? I wish to allow this to be used in a product I'm working on. Cheers, Mars
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Not getting the bot to work.
Np, it may have been that the pathfinding server was down, there were some issues lately. I believe they're fixed now though. Also, since you're new make sure to look into the Advanced settings (button bottom right in general settings screen) I've seen quite a few ppl miss that early on.
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Not getting the bot to work.
What kind of a profile was it? Are you sure you weren't using the Automation product (doesn't require a profile and will just hunt things in the area)?
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Vanilla Hunter and Bagspace
As long as you know which slot the quiver/ammo bag is in, its quite simple to fix. Works in my hunter fc ? Free slots in quiver + current min free bag slots, update it on a timer.
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Bot Quits Looting Herbs Midway
It does work. Change the lower end latency to something like 500-600 and then higher end 700-800.
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Moving in to melee range
top left https://gyazo.com/4e17c88232d98ab1c32069d8986e1bfb
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Moving in to melee range
What fightclass are you using? It seems the range is set incorrectly, it needs to be lower for your char to get into melee range.
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Refreshing UI
literally a few posts down
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How to set bot to sending mail with gold?
- MoneyMailer
- 314 downloads
- Version 1.0.0
MoneyMailer - This little plugin will attempt to send any money over your threshold to the char you specified in your wrobot mailing settings. The threshold can be changed in the settings, it's in silver and the default is 100 (so 1g). Be aware that it's hooked up to the MAIL_SHOW lua event, this means that even if you have the bot paused and you open a mailbox it will attempt to send any money above the threshold. If you do not want it to do the mailing, stop the bot. The file is in .cs format so you can open it in a text editor and have a look at the source if you wish.- Client Freezing
Searched the forums? this has been brought up a huge amount of times. It's because your addons are taking a high amount of addon memory and WRobot forces reloads because it has a max amount of addon memory that it allows. You have 2 options, disable your addons OR change the amount of addon memory the bot allows. Changing the amount of addon memory it allows can be done by going into the settings folder and editing WRobotGlobalSettings file and changing the MaxLuaMemoryUsage.- SpellManager.GetSpellSlotId
SpellManager.GetSpellSlotId is off by 1 slot. it starts with slot 0 (actionbar 1 actionbutton 1) when it should be 1. Logging.Write(SpellManager.GetSpellSlotId(new Spell("Attack").Ids).ToString());- distance to party member
No simple way that I can think of ? You'd probably want a small plugin that checks how far your other char is and if the distance gets too high, stop any fight with the current target (or finish it first) and run to your party member. The problem is you're likely wanting to do this on northdale with the unit view distance being quite low (probably for performance reasons) so you'd have to make the range quite low.- Tries to make food but just keeps moving
I think the problem isn't having too much water, i assume hes asking how to stop the bot from moving so that it can cast Conjure Food/Water. @fihuvwix is your fightclass in c# or fightclass editor? (if it's not your own, you may want to contact the author of the fightclass). - MoneyMailer