Mykoplazma
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Posts posted by Mykoplazma
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Tool is only preventing to display the models on the screen they are still in memory. You must unpack mpq find all models replace them with something very small ( like model of error box that white and blue thing that appears sometimes where there is nothing to display a place holder ). You can search for all textures and make them 8 x 8 and solid color, replace all spells with empty spell etc etc then pack everything to mpq name it path-something.mpq and put it into game data folder with other mpqs. Of course if server allows mpq modification.
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Because all textures sounds model and whole continent is in the memory? Do you see a loading anywhere except the ship travel? You can teleport anywhere and the things will be there without loading because they are already loaded. You can cut down the textures, remove frames, make sounds 1 second long , change all buildings in sw to 1 cm3 chest etc to reduce memory load. Maybe there is some hack to unload models from memory idk.
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Nice work.
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Interaction between lua addons and wrobot it's a problem because wrobot gets detected that way. So is better to disable lua addons and write a plugins to do selected actions from wrobot side.
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Server side bug or something with wdb cache files. One way is to record the spot where you get your last breath out in the variable ( some kind of thread running with check alive , record pos, alive record pos, not alive get the last pos etc quite easy logic to follow ) and just go there when you are in ghost mode.
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You need to use c# and objectamanger and then you must iterate thru party or just players around and then add it to a directory type with health values and find the lowest health value and get the guid of that player and target him in norma way of hidden focus way etc etc. It's quite advanced stuff if you are new to programming if you are not new it's quite easy. You can look at that plugin
It's quite nasty old outdated but it can should you a general idea how it can be done.
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They have quite skilled devs pity they don't upgrade game quality but some anticheat crap to prevent money leak.
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You must 'touch' the unit to get the info. For Development Tools:
Lua.LuaDoString("DEFAULT_CHAT_FRAME:AddMessage(\"" + "-------------Start------------------" + "\")"); foreach (WoWUnit mob in wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWUnit()) { var name = mob.Name; var baseAdress = mob.GetBaseAddress; wManager.Wow.Helpers.Interact.InteractGameObject(baseAdress,true,false); var type = mob.CreatureTypeTarget; Lua.LuaDoString("DEFAULT_CHAT_FRAME:AddMessage(\"" + name + " " + type + "\")"); } Lua.LuaDoString("DEFAULT_CHAT_FRAME:AddMessage(\"" + "-------------Stop------------------" + "\")");
There is another way to touch the unit ( without visible changing targets - nasty ye? ) You must use lua , focus and write the guid from scanning under focus then request the value.
Lua.LuaDoString("DEFAULT_CHAT_FRAME:AddMessage(\"" + "-------------Start------------------" + "\")"); foreach (WoWUnit mob in wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWUnit()) { var name = mob.Name; var tmp = wManager.Wow.ObjectManager.ObjectManager.Me.FocusGuid; wManager.Wow.ObjectManager.ObjectManager.Me.FocusGuid = mob.Guid; string type = Lua.LuaDoString<string>(@"creatureType = UnitCreatureType(""focus"")", "creatureType"); wManager.Wow.ObjectManager.ObjectManager.Me.FocusGuid = tmp; Lua.LuaDoString("DEFAULT_CHAT_FRAME:AddMessage(\"" + name + " " + type + "\")"); } Lua.LuaDoString("DEFAULT_CHAT_FRAME:AddMessage(\"" + "-------------Stop------------------" + "\")");
And this is working solution for that problem. Credits for @reapler for showing the method with guid replacement. Tested on 2.4.3 nightbane and works here.
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Check if debuffType is returing value that you need to check ( it can return other kind of thing like number , small letters, big letters etc depends on server ).
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Report. Detection rather not becuase I was grinding and nothing happens. But I switch the grind 'stage' once per 15 minutes ( selfmade plugin ) where grinding is done in quest spot with many ppl around.
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Some methods and other things are new or defined in other way and if somebody write a plugin or rotation in the 'hackish' way it will not work now ? ( at least it looks like that for me )
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Maybe just run the bot on separate computer and record stream from the game + everything else what is possible ( combat log, packets etc .. ) during botting from lvl 1.
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Chargeback and forget about tauri.
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Next time it will show you wrobot version and your username and key .. ?
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If you need a bot to use rotation (simple but enough to play ) they are things that will rotate for you without using an injected code ( screen reading + click sending ) you can do it by yourself or get from the net ( search for it I'm not a advertiser here )
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You should remove the testing version from the public they will take it and find the way to detect it in hours they have paid devs hired. It will not change anything because then they will just buy a trial ? but anyway.
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They detect injection you can do nothing and still get banned. If you inject and lvl>10 ( they don't scan lower accounts lol ) they good bye bye. They detected unlocked lua much earlier.
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Yeah to to ur WDB folder and delete questcache file and open client again. Or make a batch file to delete that file before start of wow.
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Hi I have problem with tauri cannot inject into the game with Dx or without Dx. 3 Mar 2018 07H39.log.html . Directx is installed and EWT cannot inject into the game either they do something to prevent injection? ;)
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Zalezy od profilu bg bota nie polecam bo robi takie ewidentne głupoty że ban po jednym dniu z reportu. Jak sie umie c# to można robić rotacje na poziomie płatnych z wczesniejszych rotation hackow ( pqr, soapbox etc )
Unofficial WRobot API Documentation
in Developers assistance
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Yes adding ability to use http://ironpython.net if possible will be a great thing