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naviomg

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  1. i am not 100% sure if thats the case. it happens rarely and a wc run takes over 1 hour. no time to watch them all the time. just see sometimes one of the bots standing 6-7 yards off the group, when i move 1-2 yards closer they continue. if we can change the numbers of the rangecheck it would be already an ideal fix. but your right, ninja pull patrols during teamup makes no sense. they should run back to the teamup hotspot after killing it.
  2. What are the conditions for the bot to set their status to ready? it seems sometimes if they pull something during the waiting team up process for example mob patroulling, they can get pulled away from the teamup position and will never set their status to ready. after moving the bot lit closer to the teamup position it will continue (~5 yards?). Atm testing in WC.
  3. if i remember correctly pvptools was even written in AutoIt. For me atm the 2 biggest issues in wrobot are pathfinding and the way we create big profiles. The quest editor ui lacks of some basic functionality like adding a new step in between 2 step, drag and drop steps, copy steps Editing in XML, every step has way too many tags to work efficiently.
  4. it was a different time where there were more people willing to release their stuff for free. the content has nothing to do with bot itself. tbh the whole stuff with paid profiles came with hb and we are simply adapting to it. also wrobot has way less user than hb or pirox at that time, which means less content overall. if your complaining about lack of profiles why dont you write yourself and release it for free? yeah it is easy and fucking time consuming. actually i planned to make an all in one lvling profile like kickz in hb but after 1-12 durotar only with all class qs which took me over 20 hours, im not sure if im going to do it anymore.
  5. im with you about warmane bans, i dont think the bot itself is detected, more like very active gms banning bots. even i can do it without access to their db. got tons of lvling bots, hard to monitor them. about the ip problematic, it seems warmane doesnt care at all about ip. had tests with multiple bots on same ip and pc also with my main on it and bots gets banned seperatly. main is still alive. my friend tried grinding in terrokar with lvl 70 on a pretty popular spot, same time i was in voice with him. after ~15min his char got ported multiple times during a fight by few inches. i guess to check the immediate bot movement to the mob (it was a rogue). he immediatly wrote ??? in /s and the gm whispered him sorry bot check. after that he closed the bot and grinded another 15 min by hand with ctm like a dumbass bot. Another point which confirms for me that wrobot is not detected is, bgs works without any problems if you have a good routine and profiles. grinded 300k honor without any problems. Also i found out lvling during midnight is much safer than any other time (EU time), which confirms for me even more its just very active gms since most players are eu based.
  6. trying to wait on my partymembers in a questing profile. this works as runcode: int readyMembers = 0; var totalMembers = wManager.Wow.Helpers.Party.GetParty().Count(); while (readyMembers != totalMembers) { readyMembers = wManager.Wow.Helpers.Party.GetParty().Where(u => u.GetDistance <= 5).Count(); System.Threading.Thread.Sleep(3000); } but the second i run the folowwing in the script tag wManager.Wow.Helpers.Party.GetParty().Where(u => u.GetDistance <= 5).Count(); i get the error: Quester.Bot > Pulse(): System.NullReferenceException: Object reference not set to an instance of an object. at Quester.Bot.Bot.Pulse(Boolean loadSettingsProfile, String profile) same happens to any for and foreach loops, everything else is working fine in the script tag. anyone know what the exact error here?
  7. for the lift it might work automaticly, so far had no problems with using the lift in tb. for boat check the vanilla quester profil section there are examples using boat as well using the sw if tram. this should work as well for the lift if it does not work with wrobots pathfinder.
  8. ahh your plugin is auto updating, i was wondering why the heck they moving to all cleared path again. atm im trying to solve the last problem which is rolling on items. i managed to modify an old addon to roll greed on all items as well on bop items. any chance you can help me out to add another condition to check the armory/weapon type? i have no clue about lua ?
  9. ahhh true, might be the namespace problem, will test again.
  10. yep its a bear, not sure if same appears on cats. if you can force back to step 1 would be great. my idea was to add another isCombat condition to the CheckArea Condition, but this would only force back to the last step which is still problematic in for example WC where they need to jump.
  11. found 2 more issues: it seems the status never turns to ready if char is shapeshiftet. Not big issue for me since i can just edit my fightclasses. for people who bought feral fightclasses this might be a issue. if the bots wipes, they will continue run in one by one to reach the checkpoint after the pull. I think during the pull the attacking conditions turns true since the mob moved away from its original area for the CheckArea function and jumps to the next Move step. this is by testing your ragefire script.
  12. got it working now
  13. No, all 5 bots on different vms. if all bots need be run on the same machine and wrobot folder it maybe should be noticed at product description.
  14. Hello, im testing the dungeon plugin now and get this lua error: https://prnt.sc/l1i0uc On all chars it shows only 2 members on the party frame.
  15. wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(position, npcid); Lua.LuaDoString("GossipTitleButton1:Click();"); Lua.LuaDoString("ClassTrainerSkill1:Click();"); run this as RunCode
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