-
Posts
332 -
Joined
Content Type
Forums
Articles
Bug Tracker
Downloads
Store
Posts posted by Apexx
-
-
Update on Tauri! Once I hit level 10, I received an immediate message in yellow text about WRobot with a 20 second forced logout. I logged in again, and ran WRobot. The same thing happened for the second time, but this time, I was unable to log in. They closed my account.
-
4 minutes ago, arkhan said:
is this can avoid to be banned or marked as WRobot user?
I have been working on my plugin for this version for a few hours last night, and have been testing it out for quite a while today. I haven't had any problems so far.
-
Hello everyone!
It's been quite some time since I have used WRobot, but just recently I purchased another annual license
and this time I wanted to try Tauri private server that I have seen so much hype about. I finished the 28GB
download last night and I thought I would make a post here to see if I can assist people with the dreaded
WoW Client 64bit error.Step-by-step Instructions:
1. Go to Tauri downloads here. I downloaded the Tauri Client and installed MoP to the default directory provided.
(If you already have the game installed, skip this step if you want)2. Scroll down to "Download via torrent"
3. Click MoP (5.4.8.18414) using your favorite torrent client4. Only check Wow-64.exe (19.9MB) and Wow.exe (12.5MB) from the "Torrent Contents" list
5. Open the game's install directory
6. Copy the downloaded torrent files into the directory
7. Rename the 64 bit executables
8. Launch Wow.exe (I suggest Run as Administrator)
9. Launch WRobot and make sure you downloaded the correct versionHopefully, this will help you out.
-
I am downloading Tauri now (MoP 5.4.8.18414). I will run a few test on my own and report back my findings.
*Update* Tauri works just fine with WRobot. Check out my new thread post here how I got it working.
-
You will need to add C Sharp Code to the Spell Conditions list inside the Fight Class editor, and paste the code inside the Value text block.
It returns true if there are no objects between your position and your target position.
6 hours ago, Mann said:Is there a code that I can use that autoignores a mob when a line of sight happens for one minute for example?
I would have to look into this further; It might be possible.
-
Hello Mann, try adding the following Spell Condition to your ranged abilities. Actually, it may be beneficial to check on most attack abilities.
C Sharp Code:
!wManager.Wow.Helpers.TraceLine.TraceLineGo(ObjectManager.Me.Position, ObjectManager.Target.Position)
-
You are most welcome, and I am glad that you figured it out!
-
Looking into the fight class, these are the following conditions that must be met in order for it to use Mend Pet:
- Pet Health Percent <= 85
- Health Points Lost >= 300 (Not sure if this is Player Health Points Lost, or Pet)
- Target Health Percent == 25
- Timer has reached 16 seconds
Checking how much health points lost is quite redundant if you are already checking if the pet health percent is below # value.
Why only use Mend Pet when your target health is exactly 25%?hbs27 Current Spell Settings:
Timer = 16000 (This may or may not be necessary).
Cast spell on is set to none. (not sure if spell needs to be cast on Pet?)
Spell Settings (Adjusted):
- Timer ([optional] Mend Pet Cooldown Time)
- Cast spell on = Pet?
- Check if know spell = True
- Check is spell is good distance = True
- Check if spell is usable = True
Spell Conditions:
- Pet Health Percent = SmallerOrEqual (Desired value)
- May want to check Pet Buff as well, to see if your pet already has the buff.
- May want to check if Pet is Alive and Valid with C Sharp Code
C Sharp Code:
ObjectManager.Pet.IsAlive && ObjectManager.Pet.IsValid
- BetterSister and timamusic
- 2
-
That is strange, usually the blue circle around player is only shown if it's enabled through Radar3D other settings menu at the top.
-
Correct, it's using the Radar3D. If it's drawing to multiple things without you coding it in, check the settings Other, there's an arrow to pull up another menu with many other items to draw. Maybe see if they are on?
-
1 minute ago, Icesythe7 said:
no its not, do u have discord by chance so we dont have to do this here?
I don't unfortunately, and it's getting late here.
-
Inside WRobot, in the list on the left, click Map -> is Radar3D On?
-
You will want to test if the object or unit you are drawing to is valid, alive, within a specific range, etc. It will draw it on on screen as long your requirements are met.Sorry - I should say, that is the object, or player, NPC is alive, valid, exists - and IF your conditionals are met (ie: within close distance, is an herb, or mineral vein) it will continuously draw as long as it is within the game's max view distance.
-
If you are wanting to use Radar3D for a plugin, you will need to include the Plugin interface...
using robotManager.Helpful; using System; using wManager.Plugin; using wManager.Wow.Helpers; public class Radar3DExample : IPlugin { private bool _isLaunched; public void Initialize() { _isLaunched = true; Radar3D.Pulse(); Radar3D.OnDrawEvent += Radar3DOnDrawEvent; Logging.Write("Started"); } public void Dispose() { try { Radar3D.OnDrawEvent -= Radar3DOnDrawEvent; } catch { } _isLaunched = false; Logging.Write("Stopped"); } public void Settings() { throw new NotImplementedException(); } private void Radar3DOnDrawEvent() { // Will make sure player is in game and connected, alive and the product is not paused if (_isLaunched && Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { try { /* DrawCircle center => Center of the object radius => the size of the circle color => color of the circle (Using struct System.Drawing.Color ARGB - Alpha, Red, Green, Blue) alpha => 0 = transparent | 255 100% opaque Radar3D.DrawCircle(Vector3 center, float radius, Color color, bool filled = false, alpha = 255) DrawLine from => where to start the line from to => where to draw the line to color => color of the circle (Using struct System.Drawing.Color ARGB - Alpha, Red, Green, Blue) alpha => 0 = transparent | 255 100% opaque Radar3D.DrawLine(Vector3 from, Vector3 to, Color color, alpha = 255) */ } catch (Exception e) { Logging.WriteError("Radar3DOnDrawEvent() Error: " + Environment.NewLine + e); return; } } } }
-
Hello Icesythe7, I believe you can just leave the fight class combo box empty if you do not wish to use any fight class. If you want to draw circles, lines, and or text, you want to use wManager.Wow.Helpers.Radar3D. Have a look at my plugin, WRadar.
-
private static List<string> MagicEffects = new List<string>();
MagicEffects.Add("Amplify Magic"); MagicEffects.Add("Avenging Wrath"); MagicEffects.Add("Barkskin"); MagicEffects.Add("Bloodlust"); MagicEffects.Add("Dampen Magic"); MagicEffects.Add("Divine Favor"); MagicEffects.Add("Earth Shield"); MagicEffects.Add("Fade"); MagicEffects.Add("Fel Domination"); MagicEffects.Add("Hand of Protection"); MagicEffects.Add("Heroism"); MagicEffects.Add("Ice Barrier"); MagicEffects.Add("Innervate"); MagicEffects.Add("Lightning Shield"); MagicEffects.Add("Mana Shield"); MagicEffects.Add("Nether Protection"); MagicEffects.Add("Pain Suppression"); MagicEffects.Add("Power Infusion"); MagicEffects.Add("Power Word: Shield"); MagicEffects.Add("Prayer of Mending"); MagicEffects.Add("Presence of Mind"); MagicEffects.Add("Regrowth"); MagicEffects.Add("Rejuvenation"); MagicEffects.Add("Renew"); MagicEffects.Add("Sacrifice"); MagicEffects.Add("Thorns"); MagicEffects.Add("Water Shield");
foreach(string effect in MagicEffects) { if (ObjectManager.Target.HaveBuff(new Spell(effect).Ids)) { _spellName.Launch(); Logging.WriteDebug("*** Dispelled " + effect + " from " + ObjectManager.Target.Name + " ***"); Thread.Sleep(SpellManager.GlobalCooldownTimeLeft() + Usefuls.Latency); return true; } }
Could try that..
-
No problem!
-
I do believe Seminko did not define unitToAttack.
Simply replace
if (lowestHP != null && unitToAttack.IsValid && unitToAttack.IsAlive && !lowestHP.IsMyTarget) // if the lowest hp mob is valid, alive and NOT your current target
with:
if (lowestHP != null && lowestHP.IsValid && lowestHP.IsAlive && !lowestHP.IsMyTarget) // if the lowest hp mob is valid, alive and NOT your current target
-
Hmm, I have not tested this, and it's probably more or-less pseudo code:
Will use a list of objects from WRobot Settings - List Harvest objects and while the player is more than 1 yard (Distance may need tweaking) from the nearest object,
will disable all combat until the player distance is within the 1 yard. It will allow for combat if necessary, and while the object is not null and is valid, will interact with it.In combat, you may move a lot or a little depending on your fight class, and other plugins, so the distance will most certainly need to played with.
There may be errors here, but it's just a thought.
var objectsHarvestIds = new List<WoWGameObject>(); objectsHarvestIds.AddRange(ObjectManager.GetWoWGameObjectById(wManager.wManagerSetting.CurrentSetting.ListHarvest).OrderByDescending(o => o.GetDistance)); if (objectsHarvestIds.Count <= 0) return; try { if (objectsHarvestIds != null) { var objectToHarvest = objectsHarvestIds.Where(o => o != null && o.IsValid).OrderBy(o => ObjectManager.Me.Position.DistanceTo(o.Position)).FirstOrDefault(); if (objectToHarvest != null && objectToHarvest.IsValid) { while (Vector3.Distance(ObjectManager.Me.Position, objectToHarvest.Position) > 1.0f) { Conditions.ForceIgnoreIsAttacked = true; } while (Vector3.Distance(ObjectManager.Me.Position, objectToHarvest.Position) <= 1.0f) { Conditions.ForceIgnoreIsAttacked = false; while (objectToHarvest != null && objectToHarvest.IsValid) { Interact.InteractGameObject(objectToHarvest.GetBaseAddress); } } } } Conditions.ForceIgnoreIsAttacked = false; } catch (Exception e) { Logging.WriteError("HarvestGameObject Error!" + Environment.NewLine + e); }
-
If you are using WRotaion, I don't believe it should follow anyone, unless it is predefined in the fight class you may be using to follow tank or healer.
-
Not sure if you have seen this post -> move back if... add code in fightclass editor
-
Sorry I don't play Vanilla. All Path Finding settings are default.
I don't have a ranged class to try it with, and I am not sure how Vanilla might defer using built in WRobot functions..
// Debuff 20549 = War Stomp | 19975 = Entangling Roots while (ObjectManager.Target.IsValid && (ObjectManager.Target.HaveBuff(20549) || ObjectManager.Target.HaveBuff(19975)) && Vector3.Distance(ObjectManager.Me.Position, ObjectManager.Target.Position) < 6) { // Start Movement Move.StrafeLeft(Move.MoveAction.PressKey, 2250); while (ObjectManager.Me.GetMove) Thread.Sleep(10); // Stop Movement and Face Target MovementManager.StopMove(); MovementManager.Face(ObjectManager.Target); MovementManager.StopMove(); // Launch spell(s) here... }
With WRotation it works fine (Manage Character Movement disabled), Automaton, Grinder, Quester etc should work, but
with melee feral druid, it kept trying to run to the target for my range. The automated bot actions are a bit different as the
bot continues the character movement on its own.public float Range { get { return 4.95f; } }
Maybe someone else can chime in on this. I am at a loss @Seminko. Sorry.
-
// Debuff 20549 = War Stomp | 19975 = Entangling Roots while (ObjectManager.Target.IsValid && (ObjectManager.Target.HaveBuff(20549) || ObjectManager.Target.HaveBuff(19975)) && Vector3.Distance(ObjectManager.Me.Position, ObjectManager.Target.Position) < 6) { Move.StrafeLeft(Move.MoveAction.PressKey, 1500); MovementManager.Face(ObjectManager.Target); }
-
I think back pedaling is somewhat a moot point. Even when I play my hunter using my actual fingers I back pedal. The video behavior would be more suspicious imo.
I could maybe find some time at some point to modify the code and test. I just don't know when I will be able to at the current moment.
How to Setup WRobot with Tauri (Step-by-step guide)
in WRobot for Wow Mists of Pandaria - Help and support
Posted
Update on Tauri! Once I hit level 10, I received an immediate message in yellow text about WRobot with a 20 second forced logout. I logged in again, and ran WRobot. The same thing happened for the second time, but this time, I was unable to log in. They closed my account.