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sjb211

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  1. Thanks
    sjb211 reacted to RADON for a file, Tag ‘n Bagger   
    Tag ‘n Bag Plugin
    UPDATE 5/30/2019:
    In case anyone is wondering, I have not abandoned this project and have started working on a new update as of today. I will be making various functionality improvements, bug fixes, and fixing GroupRegen. I will be working on this during my free-time (which I do not have a lot of) so this update should be released in the next couple of weeks. Stay tuned ?
                                                                                                                                                                                                                                                                                          
    All credits for original plugin 'PartyHelperPlugin' go to Matenia. This is a modification of that plugin ?.
    This plugin will allow you to grind/quest/play on one character and have another (ideally higher level) character(s) follow you around and kill stuff for you after you've tagged it. The benefit being that you get to keep all of the XP and loot on your leveling char ? 
    It works essentially the same as PartyHelperPlugin except that it does not invite the followers.
    It must be run on all bots you would like to assist you as well as the leader bot. Enter all follower bot names in the 'Followers' setting and set the 'Is Leader' setting to true on one bot only, the one that you want the followers to assist. Followers will automatically assist the leader.
    NOTE: Just like PartyHelperPlugin, the followers will not do quests, only the leader will (If it is running a quester profile).
    Leader must run Quester, Grinder, Gatherer. Others may work as well (such as WRotation).
    Followers must run Party/WRotation.
    Group regeneration is the only feature (that I know of) which does not work yet.
    As far as I know, group training (when one bot goes to train, all of them go), and group ToTown does work.
    Technically will support as many followers/slaves as you want, although I'm sure there are problems with that.
    This plugin has not been thoroughly tested whatsoever, so it's possible that some things are not working as intended.
    This plugin as it stands will clog up your ability to speak in General, Trade etc. or any other channel, as it uses a private unique channel to relay information between bots. (You will not see the communication between the bots on your chat frame unless you manually add the channel to it.) This system is possibly unsafe, so use at your own risk. I can release a version that uses /whisper instead (which will clog up your chat frame) if there is demand for it.
    Will not work with HumanMasterPlugin (bots refuse to attack tagged mobs) or any FightClass that stops the bot from attacking taggged mobs.
    I have included a few basic FightClasses that will work with this plugin.
    This is my first plugin, so feedback on bugs/code/features is appreciated.
    I may update this as I see it as a learning experience, I also would like to see GroupRegen working.
    Feel free to do whatever you want with the source. This was a quickly put together project over the last couple of days and I consider it to be slightly unfinished (namely the GroupRegen feature not working).
    You may contact me on here or at RADON#2926 on discord.
     
     
     IMPORTANT
    'Channel' and 'password' setting MUST BE USED and MUST BE THE SAME ON ALL BOTS! Password is optional but if one bot has it, all of them need it. If not, the bot will not work. Description of that is in settings.  
    Recommended that on first run, you start the leader bot a few seconds before the followers so it has a chance to create the channel (or else a follower will end up being the owner of the channel)  
    It is also recommended that you sync all settings so they are the same on every bot you're running. 'Followers' must be the same on every client as well.  
     
    FILE INFO
    TagBagPlugin folder contains source. TagBagPlugin.dll is the plugin. (in Plugins folder) FightClasses are (you guessed it!) in the FightClass folder :^)  
    Known Bugs
    Healer mode seems to have some issues that I will address in the next update: occasionally won't heal, and it only heals the leader & not other followers. Occasionally the communication channel is not visible to certain followers. Seems to be a character-specific issue and I have only seen it happen once.  
    Future Features
    Group regeneration In-game commands/macros (ex. command certain follower to attack mob, command healer to heal me, etc.) Open to suggestions ?  
    Enjoy ?
  2. Like
    sjb211 reacted to t00z for a file, [FREE] PartyChatCommandEX (PCCeX)   
    PartyChatCommandEX
    Command your bot with in-game chat! This plugin executes commands (Lua code, C# code, use item or cast spell) with argument support, when any party member or whisper sends a specific message in WoW chat. This is a standalone, free plugin (Party chat command not required) that monitors in-game chat channels (like a Discord bot) for a trigger command, an action, and any arguments/variables you want to pass along. The plugin is designed to scan party chat, party (leader), and whispers for triggers/commands. There is also an optional Argument Handler that when active, parses all arguments as 1 string (Used in the say command for example). As the file is CS, the source is available for the community to digest and use for their own needs.
     
     
    *This plugin should work on any version, but as I only play and test on Vanilla, I'll list it here until I get some testers ?*
     
    Default Actions (send via game chat)
    Where a discord bot normally searches for a symbol like !, by default PCCeX has the bot respond to it's character name. I originally decided to default to character name because it makes it easier for me to delegate individual instructions to multiple bots in the same party. This is editable per action in the settings (meaning you can give different actions different triggers as well for your own wishes/purposes). Depicted below, the trigger (only the trigger) can be used at either the beginning, or the end of the command statement. For the sake of the examples, our bot name is Bobthebot:
     
     
    How to use arguments
     
     
    How to Use/Install:
     
    Potential things you can do with this plugin (custom action scripting required, not included):
    Make a heal/buff/attack action with arguments: Have your bot heal, buff or attack a target of your choice, with the spell of your choice Change your "Party" product target from in-game with the player of your choice Integrate with Traveller and use chat commands to send your bot places to do things (go to place, sell/buy this) Much, Much, More!  
    I will update default actions with some actions I make for myself as I go, but I am so interested to see what you all can come up with! Enjoy!
    -t00z
     
    This plugin is based on Droidz' Party chat command:
     
  3. Like
    sjb211 reacted to Matenia for a file, MovementRandomizer   
    Source code attached. All this does is slightly modifiy each vector (out of combat) that wRobot walks to in an attempt to randomize movement a little.
    You can change the source if you need bigger randomization (this is barely visible to the human eye). If you wanted to modify hotspots in a quester to be chosen at random instead of in order, you would need to look into modifying 
    MovementManager.CurrentPath; //or modifying the "State" MovementLoop  
  4. Like
    sjb211 reacted to Matenia for a file, [FREE] FoodAndDrinkHelper   
    This plugin is a mix of Droidz' old "auto choose food and drink" and my old "Auto Select Food/Drink".
    I have updated it and combined the two. This plugin automatically sets the best best/drink in your bags for your character. If you have less than those in your bags, it will force a vendor run to buy more (you can set the amount in wRobot's vendor tab) and buy whatever food that vendor has available. Every vendor (except for Repair) available to your profile NEEDS TO BE A VENDOR WHO SELLS FOOD FOR THIS TO WORK.
     
    Do NOT use this if you already use HumanMasterPlugin. This is meant for people who can't afford HMP or don't want to use HMP or work on expansions that don't have it.
    Source code is available (plugin is a .cs file).
  5. Like
    sjb211 reacted to Matenia for a file, PartyBot Helper   
    PartyBot Helper Plugin
    Hey guys!
    I am excited to finally release my PartyBot plugin which I've been working on for a little over a week now. It was commissioned by @KDiddy who paid for the initial development, but I liked the challenge and added more features as well as more automation. This plugin can be used together with HumanMasterPlugin.
    The plugin needs to be run on both characters and you need to carefully adjust the settings to match on all characters. There can only be one leader character, all others automatically become followers. Only the leader character needs to fill out a list of characters to invite to the party. All settings come with a detail description if you select them - so please do not PM me with questions about what they do or how they work.
    The leader character needs to run one of the following products: Quester, Grinder, Gatherer (no, the followers will NOT do quests)
    The followers need to run one of the following products: Party, WRotation
    I have also attached 2 vanilla fightclasses and the source code for the resto shaman fightclass, as well as the source code for the plugin itself. This should help you easily modify a fightclass for another healer, even if you know very little C#.
    The shaman should also work across expansions, whereas the warrior will not. Please do NOT come to me with questions on how to modify the plugin's code or fightclasses. If you don't know what you're doing, you can ask for help in the official wRobot Discord.

    Thanks to financial contributors:
    @KDiddy
    @Sjd6795
     
     
  6. Like
    sjb211 reacted to Marsbar for a file, AggroMonitor   
    Super simple plugin which draws a circle underneath mobs that you dont have aggro from and from that mob a line is drawn to the person that has aggro.
    It's meant for tanks to easily see when a non-tank has aggro and can pick up the lost aggro.
    It has some basic settings:
    3 Tank names that it will not trigger for if they have aggro Range to search in I'll add a screenshot later.
    I've not done much testing, let me know if anything is borked. It's a .cs file so open it up in notepad++ and edit what you want!
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