Everything posted by nax
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ClearTarget
Hello, @droidz. if you can hook on to 0x0081AC90 then edit the list before it gets sent back the server, you can edit the reason why ClearTarget its bugged. this is the code they are blocking it with. rqQrlXRwJExif(EtuqVyQJENaavmlAb==nil)then EtuqVyQJENaavmlAb=ClearTarget ClearTarget=function() if(issecure())then EtuqVyQJENaavmlAb() else eTGebH={GetFramesRegisteredForEvent("MACRO_ACTION_FORBIDDEN")} MmqNBNB=getn(eTGebH) for mEkEL=1,MmqNBNB do eTGebH[mEkEL]:GetScript("OnEvent")(eTGebH[mEkEL],"MACRO_ACTION_FORBIDDEN","ClearTarget()") end end end endWHISPERCHAT_MSG_ADDON
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lua question
Is it possible? Yes but you’ll need to know a little about lua to be able to do it.
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Freezing Trap bot?
Kinda need to add your own logic.
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ObjectManager methods
Wrobot pulse method for readingobjects public static void Pulse() { try { if (Pulsator.\u0002 == null) { if (3 != 0) { ObjectManager.\u0002(); } } else { for (;;) { if (Memory.WowMemory.ThreadHooked && Memory.WowMemory.Memory.IsValidAndOpenProcess() && Usefuls.InGame) { if (4 != 0) { ObjectManager.\u0002(); } } else { Dictionary<ulong, WoWObject> objectDictionary = new Dictionary<ulong, WoWObject>(); if (!false) { ObjectManager.ObjectDictionary = objectDictionary; } } if (wManagerSetting.CurrentSetting.ReadObjectManagerFTS <= 1000) { Thread.Sleep(1000 / wManagerSetting.CurrentSetting.ReadObjectManagerFTS); } } } } catch (Exception ex) { string str = \u0006\u2003\u2000.\u0002(-1731816084); Exception ex2 = ex; Logging.WriteError(str + ((ex2 != null) ? ex2.ToString() : null), true); Pulsator.\u0002 = null; } }
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ObjectManager methods
run this as a int var wManagerSetting.CurrentSetting.ReadObjectManagerFTS
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ObjectManager methods
it updates on a ms of 150 miliseconds
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A single word was successfully ase swapped
Isn’t this python?
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Bag.GetBagItem() | InBag
My Code nternal static void SearchForBags() { BagIndex.Clear(); foreach (var item in Bag.GetBagItem()) { if(item.Type == WoWObjectType.Container) { if(item.InBag) { Int32[] s = Bag.GetItemContainerBagIdAndSlot(item.Entry).ToArray(); if (s != null && !BagIndex.Exists(x => x.Name == item.Name)) { var Name = item.Name; var Slots = BagSlotReader(s[0], s[1]); var entry = item.Entry; BagIndex.Add(new BagClass(Name, Slots, entry, s)); } } } } }
- Bag.GetBagItem() | InBag
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Bag.GetBagItem() | InBag
Hey for some reason the boolean InBag is returning false if its in bag. (Not equipped.) Bug ?
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Implement own mount routine
I’d suggest inputting your own state to over rude default states.
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Disable baсkup production
https://support.minitab.com/en-us/minitab/21/help-and-how-to/data-input-and-output/minitab-files/open-or-disable-backup-files/
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Settings question
Unless you are going to reread all the commands between two clients, its bad practice to write to file to read then just to reread, You should use something like a server to talk together.
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5 bot dungeon Accept
@cometttorSource Code (Plugin) using robotManager.Helpful; using System; using System.Collections.Generic; using System.Windows; using wManager.Plugin; using wManager.Wow.Helpers; public class Main : IPlugin { public void Initialize() { EventsLuaWithArgs.OnEventsLuaStringWithArgs += AcceptDungeon; } public void Dispose() { EventsLuaWithArgs.OnEventsLuaStringWithArgs -= AcceptDungeon; } public void Settings() { MessageBox.Show("No Settings."); } private void AcceptDungeon(String EventName, List<String> Args) { try { if(EventName.ToString() == "LFG_PROPOSAL_SHOW") { Lua.LuaDoString("AcceptProposal();"); } } catch (Exception ex) { Logging.WriteError("Main > AcceptDungeon > " + ex.StackTrace); } } }
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Can we use custom libraries with wrobot?
https://stackoverflow.com/questions/19728943/dynamically-loading-dll-referencing-other-dlls
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Can we use custom libraries with wrobot?
Yes you can but you’d need to load the Dll into memory.
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Fight Class Editor Rend Issues
Maybe check if Rend is on target?
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amount of not looted mobs
For anyone to be able to help you, we'd need logs Html file.
- Warmane