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  1. Today
  2. Yes.
  3. Hello If I get the bot to let it farm i have to leave computer on?
  4. Last week
  5. Are you guys not getting banned on Ascension? Do they not have a Auto-Ban Feature / Detection for wRobot?
  6. Are you guys not getting banned on TWOW?
  7. Earlier
  8. I don't get it... the fight classes are plugins? (dll)? How does that work? I am trying to understand before I even try to compile any of these. I really just want a classic mage class that uses wands and frost nova appropriately. The builder just doesn't cut it, no matter what I try.
  9. I apologize, but I cannot deploy a generic solution to fix this issue. If you're going to specific positions, you can use Off Mesh Connections on your side to resolve it. Attached to this message is an example that solves exactly the problem from your starting position to your destination position. OffMeshConnections.xml
  10. Looting and movement definitely triggers. If you enable CTM, does it use that for the minimap navigation? Killing me not being able to avoid those long ass walks... 80% of the reason I use wrobot lol Rotations, auto looting and walking far are all I care about. Playing with one hand is amazing.
  11. didn't help [Path-Finding] FindPath from -14247,7 ; 327,8704 ; 24,22789 ; "None" to -14290,09 ; 540,8121 ; 8,756604 ; "None" (Azeroth) [N] 23:13:03 - [Path-Finding] Path Count: 29 (1114,047y, 214ms) (resultPartial=True, resultSuccess=True (more info with server log option))
  12. Would blacklisting the area I roughly circled fix the problem?
  13. Could you please send this tutorial to my email? [email protected]. Thank you...
  14. wotlk 3.3.5a It is noteworthy that if the point is a little closer to the tunnel, literally 30-40 yards +- then the route is built correctly
  15. may be return ObjectManager.GetObjectWoWUnit().FirstOrDefault(o => o.Entry == 12345 && o.Reaction == wManager.Wow.Enums.Reaction.Friendly) != null; o.Entry - id NPC
  16. I'm trying to make a quester for ulduar, For the 4 guardian when the battle is over i can't use "return ObjectManager.GetWoWUnitByEntry(BOSS).Count == 0;" because the boss don't really die but turn friendly instead, how can i bypass this ? Thx in advance ! 🙂
  17. Hello, On which version of the game are you experiencing this issue?
  18. yes, this is default wrobot plugin when the plugin starts, the robot will wait for Battleground.IsInBattleground() then it will wait until Battleground.IsInBattleground() then the robot process will be killed
  19. The following type of problem, the bot cannot find a route to the pier in the booty bay, when the bot is outside the bay area, it ignores the tunnel that leads to the bay and chooses a bypass route through the water and then jumps under the pier in the water, although the point is higher: [D] 19:42:00 - [Quester] RunCode[2]: //spot test wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(-14290.09, 540.8121, 8.756604, "None")); [N] 19:42:00 - [Path-Finding] FindPath from -14248,63 ; 327,3172 ; 24,39926 ; "None" to -14290,09 ; 540,8121 ; 8,756604 ; "None" (Azeroth) [N] 19:42:01 - [Path-Finding] Path Count: 16 (435,0354y, 400ms) (resultPartial=True, resultSuccess=True (more info with server log option)) I am attaching a test profile of the quester that I used bootybaytest.xml
  20. hi ich würde gerne ein key kaufen habe aber keine kreditkarte. Gibt es da eine andere möglichkeit?
  21. all works, thanks
  22. https://wrobot.eu/bugtracker/wrobot_735_26124-pathfinder-problem-r1555/
  23. Hello, The version of WRobot that supports The War Within will be available a few weeks after the release of Midnight.
  24. I've just released a new update for the Pathfinder server. If you encounter any issues again, please share the logs here along with a brief description, if necessary, of what's happening.
  25. Changed Status to In Progress Changed Version to All
  26. Hi 5 янв 2026 16H27.log.html
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