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download also older version from here still not work
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1993Racer started following UWOW incorrect version
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by me also
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1993Racer started following uwow legion x100 dont work
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uwow legion x100 dont work "game version incorrect"
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- Last week
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nax started following Computer on?
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condo started following Computer on?
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Hello If I get the bot to let it farm i have to leave computer on?
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- Earlier
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occlantach started following WRobot for Wow Wrath of the Lich King
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jafogi3536 started following Warmane Onyxia Realm
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Daximus reacted to a post in a topic:
Matenia's HumanMasterPlugin, all Fightclasses and experimental projects for later expansions, including a Quester
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wenping051 started following eeny
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firsewen reacted to a file:
Hunter 1-60 by Eeny
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I apologize, but I cannot deploy a generic solution to fix this issue. If you're going to specific positions, you can use Off Mesh Connections on your side to resolve it. Attached to this message is an example that solves exactly the problem from your starting position to your destination position. OffMeshConnections.xml
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didn't help [Path-Finding] FindPath from -14247,7 ; 327,8704 ; 24,22789 ; "None" to -14290,09 ; 540,8121 ; 8,756604 ; "None" (Azeroth) [N] 23:13:03 - [Path-Finding] Path Count: 29 (1114,047y, 214ms) (resultPartial=True, resultSuccess=True (more info with server log option))
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Would blacklisting the area I roughly circled fix the problem?
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Could you please send this tutorial to my email? [email protected]. Thank you...
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xwc001 reacted to a post in a topic:
Getting started with WRobot video
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wotlk 3.3.5a It is noteworthy that if the point is a little closer to the tunnel, literally 30-40 yards +- then the route is built correctly
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may be return ObjectManager.GetObjectWoWUnit().FirstOrDefault(o => o.Entry == 12345 && o.Reaction == wManager.Wow.Enums.Reaction.Friendly) != null; o.Entry - id NPC
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MATRASUS reacted to a file:
Universal Tank Fight Class Generator
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I'm trying to make a quester for ulduar, For the 4 guardian when the battle is over i can't use "return ObjectManager.GetWoWUnitByEntry(BOSS).Count == 0;" because the boss don't really die but turn friendly instead, how can i bypass this ? Thx in advance ! 🙂
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Hello, On which version of the game are you experiencing this issue?
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yes, this is default wrobot plugin when the plugin starts, the robot will wait for Battleground.IsInBattleground() then it will wait until Battleground.IsInBattleground() then the robot process will be killed
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The following type of problem, the bot cannot find a route to the pier in the booty bay, when the bot is outside the bay area, it ignores the tunnel that leads to the bay and chooses a bypass route through the water and then jumps under the pier in the water, although the point is higher: [D] 19:42:00 - [Quester] RunCode[2]: //spot test wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(-14290.09, 540.8121, 8.756604, "None")); [N] 19:42:00 - [Path-Finding] FindPath from -14248,63 ; 327,3172 ; 24,39926 ; "None" to -14290,09 ; 540,8121 ; 8,756604 ; "None" (Azeroth) [N] 19:42:01 - [Path-Finding] Path Count: 16 (435,0354y, 400ms) (resultPartial=True, resultSuccess=True (more info with server log option)) I am attaching a test profile of the quester that I used bootybaytest.xml
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Old version licence
Avazovsky replied to Avazovsky's topic in WRobot for Wow Legion - Help and support
It is. Thank you! -
Avazovsky reacted to a post in a topic:
Old version licence
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hi ich würde gerne ein key kaufen habe aber keine kreditkarte. Gibt es da eine andere möglichkeit?
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bio33 reacted to a comment:
WRobot_7.3.5_26124 pathfinder problem
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all works, thanks
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https://wrobot.eu/bugtracker/wrobot_735_26124-pathfinder-problem-r1555/
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Hello, The version of WRobot that supports The War Within will be available a few weeks after the release of Midnight.
