About This File
This is @reapler's AvoidIt plugin for vanilla.
I noticed there were some errors thrown, related to the code it uses, as I was plaiyng around with similar pathfinding code myself.
For some reason, I could also change the settings on 1 character out of many.
So I decompiled his plugin and compiled it again with minor changes.
For anyone who cares - apparently:
PathFinder.Pather.ReportBigDangerArea(woWUnit.Position, radius);
throws a NullReferenceException (even though Pather, wowUnit and radius are all not null) - this doesn't happen on EVERY character.
PathFinder.ReportBigDangerArea(woWUnit.Position, radius);
works fine, so that's basically the extent of my changes.
What's New in Version 1.0.0 See changelog
Released
No changelog available for this version.
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