May 10, 20232 yr Can we please get "Target Mana Percentage" condition added to the fight class creator? Also "Hostile Unit Near Target" can this function the same way as "Target" conditions when you have "For friends (party)" set to true.
May 10, 20232 yr return (UnitMana('target') / UnitManaMax('target')) < 0.5; There you go, Lua condition to only return true if enemy mana is < 50%. For a C# condition, It's ObjectManager.Target.ManaPercentage as per https://wrobot.eu/byme/doc/html/P-wManager.Wow.ObjectManager.WoWUnit.ManaPercentage.htm Edited May 11, 20232 yr by Matenia
May 11, 20232 yr Thanks, I changed the OP. I honestly hadn't touched WoW in years and only vaguely remembered that in some expansions, it already returns in percentage
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