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return (UnitMana('target') / UnitManaMax('target')) < 0.5;

There you go, Lua condition to only return true if enemy mana is < 50%.

For a C# condition, It's

ObjectManager.Target.ManaPercentage

as per https://wrobot.eu/byme/doc/html/P-wManager.Wow.ObjectManager.WoWUnit.ManaPercentage.htm

Edited by Matenia

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