Bugreporter 93 Posted March 23, 2015 Share Posted March 23, 2015 Is it possible to detect if there is a marker on the target? (like skull or cross) With the bugfixed "Hostile near" (*happy*) it will be nessasary to concentrate (no AOE) the fire, if the boss is marked and has adds. Link to comment https://wrobot.eu/forums/topic/2100-skull-marked/ Share on other sites More sharing options...
Droidz 2738 Posted March 23, 2015 Share Posted March 23, 2015 Hello, You have lua functions GetRaidTargetIndex and SetRaidTarget (or SetRaidTargetIcon) Samples: Launch the spell id 109259 on the first boss with skull icon:local SpellName = GetSpellInfo(109259) for i = 1, 4, 1 do local UnitIdString = "boss" .. i if UnitExists(UnitIdString) then if GetRaidTargetIndex(UnitIdString) == 8 then CastSpellByName(SpellName, UnitIdString) return end end end Launch the spell id 109259 on the first raid target with skull icon (this code check the target of raid members):local SpellName = GetSpellInfo(109259) for i = 1, 40, 1 do local UnitIdString = "raid" .. i .. "target" if UnitExists(UnitIdString) then if GetRaidTargetIndex(UnitIdString) == 8 then CastSpellByName(SpellName, UnitIdString) return end end end Launch the spell id 109259 on the first party target with skull icon (this code check the target of party members):local SpellName = GetSpellInfo(109259) for i = 1, 4, 1 do local UnitIdString = "party" .. i .. "target" if UnitExists(UnitIdString) then if GetRaidTargetIndex(UnitIdString) == 8 then CastSpellByName(SpellName, UnitIdString) return end end end ps: Replace 109259 by your spell id and add conditions to launch the spell, to launch the spell if mob health is lower than 50%:local SpellName = GetSpellInfo(109259) for i = 1, 4, 1 do local UnitIdString = "party" .. i .. "target" if UnitExists(UnitIdString) then if GetRaidTargetIndex(UnitIdString) == 8 then if UnitHealth(UnitIdString)/UnitHealthMax(UnitIdString)*100 < 50 then CastSpellByName(SpellName, UnitIdString) return end end end end ps2: Code no tested, do not hesitate to tell me if this don't works nudl, saleh and Bugreporter 3 Link to comment https://wrobot.eu/forums/topic/2100-skull-marked/#findComment-9873 Share on other sites More sharing options...
Emanon 0 Posted January 30, 2018 Share Posted January 30, 2018 Can someone help me. I Have a Mage in Vanilla Wow that I would love to sheep my skull until i tell him to stop it Added in Partychat Lua local SpellName = GetSpellInfo(12824) for i = 1, 4, 1 do local UnitIdString = "party" .. i .. "target" if UnitExists(UnitIdString) then if GetRaidTargetIndex(UnitIdString) == 8 then CastSpellByName(SpellName, UnitIdString) return end end end But comes with and error in game when I ask it to sheep the target Link to comment https://wrobot.eu/forums/topic/2100-skull-marked/#findComment-38616 Share on other sites More sharing options...
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