February 18, 20179 yr After few hours of running, cpu usage spikes a lot, and bots start to slow down. CPU usage looks like that: I use my own fight routine, made in editor, its not c++ one. Profile I use is a dungeon profile in quest mode, it basicly follows steps in a big while loop, same as azyul hb profiles for dungeon farming. When I start bots they run really good, but after few hours they slow down, they go much slower by profile steps. Only plugin I use is Memory Clean.
February 19, 20179 yr Author Dnno is it normal if i run few wrobot clients? Maybe i should use separate wrobot folder for each client would that help?
February 19, 20179 yr Author I am running dx9, whats weird are those processes Visual C# Command line compiler, when i start the bots there are non of those, and when i check in few hours they are there, and using most cpu.
February 20, 20179 yr 20 hours ago, mich125 said: I pmed you the file with flightclass, i dont think i use it CPU usage of WRobot seem good, but I don't understand why you have a lot of "Visual C# command line compiler" process, you have this process only when wrobot is running? do you have try to repair/reinstall framework and wrobot?
February 20, 20179 yr Author Ye, when i start wrobot there is non of those, but after a while they start to appear, and it slows down pc, i will try to do a format today and see if it helps
February 21, 20179 yr Author OK so, fresh windows install, what i did step by step: 1. Installed Wow 2. Made windows updates 3. Installed directx https://www.microsoft.com/en-us/download/details.aspx?id=35&fa43d42b-25b5-4a42-fe9b-1634f450f5ee=True fremework 4.6 https://www.microsoft.com/en-us/download/details.aspx?id=48130 Visual C + + 2010 (X86) http://www.microsoft.com/en-us/download/details.aspx?id=5555 4. Installed Wrobot 5. Checked windows updates again 6. Started 5 bots cpu usage was below 50%, checked for a few minutes, all was fine, bots run fast, no problems. 7. I woke up in the morning, cpu usage jumps to 80-100% a lot, bot are very slow in responses, every runcode in profile takes long time to execute, those Visual C# Command line compiler show up a lot, and take 10-15% cpu each. Settings i Checked, and it doesnt make any difference: directx9 and directx10 with and without -nodx -nolockframe I dont know what to do now, i checked all possiblities i think, i tried different fightclass it was the same. My profile is running dungeon over and over, its nothing fancy
February 21, 20179 yr Can you share your log file please ( http://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ). Can you try without fightclass (to check cpu usage)
February 21, 20179 yr Author I tried druid fightclass made by Pasterke, results were the same. Here is one of logs 20 Feb 2017 11H50 - ltEDK.log.html
February 21, 20179 yr Author Well thing is, all i want from this bot is to run this profile over and over, i have characters ready to do it, and wanted to make many more. I can send you this profile if you think its profile fault, but rly there is nothing fancy in it, so i dont understand why its happening;/
February 21, 20179 yr Author With honorbuddy i could run 12 bots on this machine, no problems, profile looked almost the same.
February 21, 20179 yr 29 minutes ago, mich125 said: Well thing is, all i want from this bot is to run this profile over and over, i have characters ready to do it, and wanted to make many more. I can send you this profile if you think its profile fault, but rly there is nothing fancy in it, so i dont understand why its happening;/ I need to found cause to resolve problem or found solution to avoid it.
February 21, 20179 yr Author Ok then i will start up some grind profile today for few hours on the same amount of bots and see if this issue persists.
February 21, 20179 yr Author Ok I started 5 random grind profiles in stormpeaks, cpu usage looks good, non of those C# Compiler processes, will report in a few hours how it looks.
February 21, 20179 yr Ok, your quests profile seem to use a lot of steps with c# code, I think than problem is caused by this, I'll try to create cache (currently WRobot recompile code for each usage).
February 21, 20179 yr If you can update WRobot and try again. Also, to use less CPU, in your fightclass you can try to put lower value in "Frame per second", try to use less spells. In your quests profile, if you use loop (while) try to add wait time
February 21, 20179 yr 2 minutes ago, mich125 said: Ok will try Ive putted 30fps, should use lower than that? If you want use less CPU, put lower fightclass fps (but you will lose DPS and reactivity).
February 21, 20179 yr There is something generally wrong with figthclasses generated in xml format. It's ok but after one hour ( less on more in my case on pandaria priv ) the fps is going down to 18 ( from 100 ) the text in chat become lighter in color and the prompt is gone and only stop bot /reload in wow and start bot again helps resolve that problem. With my own rotations which are pure cs without any cooldown ( sleep thread ) there is no such problem. Lua overload? The memory is up to 300 megs for wrobot too and I'm only using fight class and no plugins.
February 21, 20179 yr You can get lua memory usage with lua script (run it is wow chat): /run print(gcinfo()) Try to run this code before to start the bot and run it again when Wow fps going to down, but I don't think that problem is caused by lua (when lua is running out of memory wow crash) (but if wrobot is slow, he can slow down wow).
February 21, 20179 yr Author Thing is i had same problem when i used pure c++ fightclass by Pasterke, so i dont think its fightclass issue. Lets hope what Droidz did will resolve it, will update soon.
February 21, 20179 yr 33 minutes ago, mich125 said: Thing is i had same problem when i used pure c++ fightclass by Pasterke, so i dont think its fightclass issue. Lets hope what Droidz did will resolve it, will update soon. http://wrobot.eu/forums/topic/4832-reduce-wrobot-cpu-usage/
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