Blobby 9 Posted May 25, 2017 Share Posted May 25, 2017 Hi, Im just starting to make some own profiles. Im trying to make a profile to kill Onyxia, but my problem is the door in front of the lair. How can I tell the bot right click the door? Thank you very much Link to comment https://wrobot.eu/forums/topic/5951-open-a-door/ Share on other sites More sharing options...
Droidz 2738 Posted May 25, 2017 Share Posted May 25, 2017 Hello, you can try to add door to object (node) at harvest. Link to comment https://wrobot.eu/forums/topic/5951-open-a-door/#findComment-27042 Share on other sites More sharing options...
Blobby 9 Posted May 25, 2017 Author Share Posted May 25, 2017 How I can do this? I see in the memory that Im near the door, but can I do this in the Quest Editor? Link to comment https://wrobot.eu/forums/topic/5951-open-a-door/#findComment-27043 Share on other sites More sharing options...
arkhan 11 Posted May 25, 2017 Share Posted May 25, 2017 Hi, this is an idea not sure that works try to add step "Interact with npc" put the id and the position of the door. Now to go to the next step you need to detect a change in the game. Perhaps, it's ID or Position change when you click on it ? or try this with step runcode (never tested with GameObject) Vector3 DoorPos = new Vector3(5718, 721, 641); // for example wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(DoorPos, ID, -1); Link to comment https://wrobot.eu/forums/topic/5951-open-a-door/#findComment-27044 Share on other sites More sharing options...
eeny 523 Posted May 25, 2017 Share Posted May 25, 2017 29 minutes ago, Blobby said: How I can do this? I see in the memory that Im near the door, but can I do this in the Quest Editor? If its a "gather" you could add it to the; advanced options > looting and farming options > harvest objects tab? Link to comment https://wrobot.eu/forums/topic/5951-open-a-door/#findComment-27045 Share on other sites More sharing options...
Blobby 9 Posted May 25, 2017 Author Share Posted May 25, 2017 15 minutes ago, eeny said: If its a "gather" you could add it to the; advanced options > looting and farming options > harvest objects tab? Thank you, that was the hint. Now it works :) And I really have to learn the C# Code. Ill search some tutorials here :) Timadance 1 Link to comment https://wrobot.eu/forums/topic/5951-open-a-door/#findComment-27046 Share on other sites More sharing options...
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