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hey @Droidz

when stealthing towards enemies, you are 50% slower and will not reach them sometimes before the bot decides "Mob seem bugged, blacklist" and switches to another target.
Can I somehow extend this time before that happens in my fightclass?

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https://wrobot.eu/forums/topic/8129-extend-combat-timer/
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Have the same problem for casters. When bot selects target and runs to it. He need time to Cast. so pretty often during cast bot says : target seems bugged. blacklisting. But it's NOT. he's blacklisting enemies too fast

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I get it with every class that takes "long" to pull. For example, wRobot runs in range (and I use my own combat system, not FiniteStateMachine - I execute my rotation based on Fight.InFight property). 
On Rogue/Druid it takes long to run into range because Stealth/Prowl is slow, on Mage because Frostbolt takes 2.5 seconds to cast (+ time to run to target after selecting it).
 

I get that problem in vanilla/tbc, haven't tried Wrath of the Lich King.

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hey,

bot doesn't miss the enemy. It goes towards it, keeps walking, walking, walking. Sometimes, just before you reach the enemy, the log says:
"Mob seem bugged, blacklist" and stops. I tried to record a video of it but couldn't really get a good example.
Maybe @maukor can record a better video.

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  • 2 months later...

@Droidz

+ log snippet:

[F] 20:37:36.526 - Iteration took 267ms
[F] 20:37:36.910 - Iteration took 232ms
[D] 20:37:39.291 - [Fight] Mob seem bugged
[F] 20:37:39.411 - Fightclass successfully casted: Cheap Shot()
[F] 20:37:39.411 - Iteration took 466ms
20:37:39.492 - [Fight] Can't reach Skeletal Flayer, blacklisting it.
20:37:39.711 - [Fight] Player Attack Skeletal Sorcerer (lvl 52)
[F] 20:37:41.079 - Iteration took 533ms
[D] 20:37:43.662 - [Fight] Player attacked by other unit, skip this fight.
20:37:44.065 - [Fight] Player Attacked by Skeletal Flayer (lvl 51)
[F] 20:37:45.468 - Fightclass successfully casted: Sinister Strike()
[F] 20:37:45.468 - Iteration took 350ms
[F] 20:37:45.633 - Staying in fight with target
[F] 20:37:46.053 - Iteration took 419ms
[F] 20:37:46.535 - Fightclass successfully casted: Sinister Strike()
[F] 20:37:46.535 - Iteration took 329ms
[F] 20:37:47.055 - Iteration took 369ms
[F] 20:37:47.652 - Fightclass successfully casted: Slice and Dice()

 

Rogue.mp4

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  • 1 month later...

Update today Vanilla Wow

 

I get this error 

 

[F] 19:05:01 - Fightclass successfully casted: Holy Fire
[F] 19:05:01 - Iteration took 262ms
[F] 19:05:01 - Fightclass successfully casted: Holy Fire
[F] 19:05:01 - Iteration took 140ms
[F] 19:05:03 - Fightclass successfully casted: Shoot
[F] 19:05:03 - Iteration took 1034ms
[F] 19:05:03 - Iteration took 415ms
[F] 19:05:04 - Fightclass successfully casted: Vampiric Embrace
[F] 19:05:04 - Iteration took 403ms
[F] 19:05:04 - Fightclass successfully casted: Holy Fire
[F] 19:05:04 - Iteration took 108ms
[F] 19:05:04 - Fightclass successfully casted: Power Word: Shield
[F] 19:05:04 - Iteration took 169ms
[F] 19:05:05 - Fightclass successfully casted: Power Word: Shield
[F] 19:05:05 - Iteration took 122ms
[F] 19:05:05 - Fightclass successfully casted: Power Word: Shield
[F] 19:05:05 - Iteration took 136ms
[F] 19:05:06 - Fightclass successfully casted: Shoot
[F] 19:05:06 - Iteration took 604ms
[F] 19:05:06 - Fightclass successfully casted: Power Word: Shield
[F] 19:05:06 - Iteration took 323ms
[F] 19:05:07 - Fightclass successfully casted: Shoot
[F] 19:05:07 - Iteration took 884ms
[F] 19:05:08 - Fightclass successfully casted: Mind Flay
[F] 19:05:08 - Iteration took 588ms
[F] 19:05:09 - Iteration took 665ms

 

Now game lags and lags and lags, response time to server is 15ms

But worked like a charm last night so really not sure why it lags so now

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