Ivkan1997 1 Posted April 19, 2018 Share Posted April 19, 2018 Greetings community, I would like to ask if there is any plugin which can pause bot if player is nearby BUT which can also IGNORE PAUSE if character go to Town (wrobot has it by itself) and when character is going from town to grinding spot. Im already using Mehuman but needs something better now Why Im asking that? Here is explanation: My character got full bag---> go to town without pause bot if player is nearby--->sold everything and try to go back to grinding spot---> DING DONG BOT IS PAUSED and character is stuck for ages sometimes! I dont want to use Mehuman 'max pause time' because if someone is farming where I am, I dont want for my character to be competition for them and to get report so its not an otpion. Link to comment https://wrobot.eu/forums/topic/9159-stop-bot-option-and-question-about-it/ Share on other sites More sharing options...
crunch112 0 Posted April 20, 2018 Share Posted April 20, 2018 Interested Link to comment https://wrobot.eu/forums/topic/9159-stop-bot-option-and-question-about-it/#findComment-42566 Share on other sites More sharing options...
Marsbar 228 Posted April 20, 2018 Share Posted April 20, 2018 Would the simple fix for this not just be after its finished its ToTown run that the feature is paused for X minutes giving the bot time to get out of town and the pausing feature is re-enabled after that X variable. I actually thought this was built into WRobot lol Avvi 1 Link to comment https://wrobot.eu/forums/topic/9159-stop-bot-option-and-question-about-it/#findComment-42568 Share on other sites More sharing options...
crunch112 0 Posted April 20, 2018 Share Posted April 20, 2018 It would but - will we see that fix? @Droidz Link to comment https://wrobot.eu/forums/topic/9159-stop-bot-option-and-question-about-it/#findComment-42569 Share on other sites More sharing options...
Avvi 98 Posted April 20, 2018 Share Posted April 20, 2018 My plug-in can do this. Currently the default for 'player nearby' after go to town is 30 seconds but you can change this if you'd like. https://wrobot.eu/files/file/1332-paid-roboalert-game-alerts-discord-phone-notification-email-sound-on-whisper-rare-mob-teleport-logout-death-pause-etc/ Link to comment https://wrobot.eu/forums/topic/9159-stop-bot-option-and-question-about-it/#findComment-42575 Share on other sites More sharing options...
Avvi 98 Posted April 20, 2018 Share Posted April 20, 2018 2 hours ago, Marsbar said: Would the simple fix for this not just be after its finished its ToTown run that the feature is paused for X minutes giving the bot time to get out of town and the pausing feature is re-enabled after that X variable. I actually thought this was built into WRobot lol Yes this is exactly how I achieve it in my code. Not the best solution, but an easy one. Link to comment https://wrobot.eu/forums/topic/9159-stop-bot-option-and-question-about-it/#findComment-42577 Share on other sites More sharing options...
Marsbar 228 Posted April 20, 2018 Share Posted April 20, 2018 16 minutes ago, Avvi said: Yes this is exactly how I achieve it in my code. Not the best solution, but an easy one. A possible enhancement would be to also make sure to not re-enable while "Resting" (Inn's & major cities) as well as maybe using Usefuls.SubMapZoneName to compare it to a list of all the towns and again not re-enable. Avvi 1 Link to comment https://wrobot.eu/forums/topic/9159-stop-bot-option-and-question-about-it/#findComment-42578 Share on other sites More sharing options...
crunch112 0 Posted April 20, 2018 Share Posted April 20, 2018 Much bigger issue there, whoever fix it is king? Link to comment https://wrobot.eu/forums/topic/9159-stop-bot-option-and-question-about-it/#findComment-42593 Share on other sites More sharing options...
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