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Wasting Drinks


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I have a shaman.

I've put Healing Wave as food and Melon Juice as drink.

When my character has to both eat and drink, it'll bug.

1- starts drinking

2- Immediately gets up for healing

3- Sits without casting, drinking

4- Gets up again wasting the last drink

5- Sits and drinks

Wastes like 10 waters this way. When mana gets fulled, it heals.

The problem is it's trying to do both at the same time, and can do neither.

It could be solved if it waits for full mana then heals OR heal first then drink.

What can I do?

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Happens to me too when I use a spell as food, try messing around with the treshold... not saying it will fix it 100% but at least it will waste less drinks. For example put a maximum value of 70-80% Health, so maybe with one cast you reach the treshold and you drink only two times. I guess you have maximum value to 99%?
I usually don't use food becuse of this, and instead I add a healing spell to my fight class, to heal me both when I'm in combat and when I'm not.

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On 7/9/2018 at 6:12 PM, Droidz said:

Hello, you cannot regen your health with spell if you use item for regen mana. Try to add health spell in your fightclass

I've put healing wave into fightclass, usable out of combat.

Made it only use out of combat and wait during casting is ticked. But the character won't wait for the casting to finish, it'll start moving soon after it starts casting.

Also it drinks first rather than healing.

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1 hour ago, binbin said:

I've put healing wave into fightclass, usable out of combat.

Made it only use out of combat and wait during casting is ticked. But the character won't wait for the casting to finish, it'll start moving soon after it starts casting.

Also it drinks first rather than healing.

Put the healing spell on top priority with settings "Combat Only: False" and in conditions "Me in combat: False" and "Buff: "Drink"> False", it should work.

At least this is how I designed my fight classes and they work fine

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1 hour ago, ScripterQQ said:

Put the healing spell on top priority with settings "Combat Only: False" and in conditions "Me in combat: False" and "Buff: "Drink"> False", it should work.

At least this is how I designed my fight classes and they work fine

Genius. Thanks.

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