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luizkim

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About luizkim

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  1. I have 5 problems on Healer profiles: 1 - When i am on group, bot not verify my life, only life of partner 2 - When i am on group, bot try cast agressive spels on friendly targets 3 - I need duplicate any spell on XML to me and to party members. Bot not detect this. 4 - Spells marked with "cast on self", not work. Apears on log, but not cast. 5 - I need get the number of injuried players (With 20% or less of life) to cast mass spells. Exemple: http://www.wowhead.com/spell=740/tranquility Tks for help... :D
  2. I need use this Havoc Macro: /targetenemy /focus target /stopmacro [target=focus,noexists] [noexists] /use Devastação /use Havoc /focus target /targetlasttarget This work fine on my bar, but on bot dont work. Look my XML: <FightClassSpell> <SpellName>RunMacroText("/targetenemy /focus target /stopmacro [target=focus,noexists] [noexists] /use Devastação /use Havoc /focus target /targetlasttarget")</SpellName> <FightClassConditions> <FightClassCondition> <ContionType>IsSpellUsable</ContionType> <Para
  3. In my profile have this Talent usage on proc: http://wrobot.eu/files/file/394-druid-guardian/ <FightClassSpell> <SpellName>Healing Touch</SpellName> <FightClassConditions> <FightClassCondition> <ContionType>HealthPercent</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>SmallerOrEqual</Type> <Value>90</Value> </Param> </FightClassCondition> <FightClassCondition> <ContionType>Buff<
  4. 1829 downloads

    Pack with various fight class All Talents Interrupts Defense Spells
  5. Profile is no broken... The Pet Battle system is broken... Please allow him to fight with all the pets on the way to where it starts the profile or manually go up there and then start . Another bug: If you use the bot on any profile , you need to restart it to use another . If you simply change the profile and click start , it will get lost. I´m use to up my chars. Take 10k xp for battle in pets up lvl 20 and work.
  6. This code is used to change pets on battle. I need change pets before battle starts (Change only first Slot).
  7. Hi, I wish I could include a common file to the profile fight with common habilities, racial treats, potions and garrisons spells. Is this possible ? Tks...
  8. After the last update , the profile returned to work . Not need to change anything else. Thank you so much .
  9. After upgrading some spells are unknown . This caused the bot to stop working correctly . Look at the log: [D] 20:17:22 - Spell(string spellName): spellName=Incinerate, Id found: 178071, Name found: Incinerate, NameInGame found: Incinerate, know = False [D] 20:17:22 - Spell(string spellName): spellName=Immolate, Id found: 169998, Name found: Immolate, NameInGame found: Immolate, know = False My complete custom fightclass: <?xml version="1.0" encoding="utf-16"?> <FightClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> &
  10. Yes , it uses a rain of fire , but does not click . As the abyssal is also used but do not click .
  11. This not Work: <FightClassSpell> <SpellName>Rain of Fire</SpellName> <FightClassConditions> <FightClassCondition> <ContionType>MeInCombat</ContionType> <Param xsi:type="FightClassConditionBool"> <Value>true</Value> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetBuff</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Immolate</Name&g
  12. <FightClassSpell> <SpellName>LuaDoString('fCount = GetItemCount(5512);'); Count = tonumber(WowGetLuaValue("fCount")) or 0; if Count &gt; 0 then LuaDoString('local iName = GetItemInfo(5512); UseItemByName(iName);'); end</SpellName> <FightClassConditions> <FightClassCondition> <ContionType>MeInCombat</ContionType> <Param xsi:type="FightClassConditionBool"> <Value>true</Value> </Param> </FightClassCondition> <FightClassCondit
  13. Im need use Lightwell on fight class, but bot not click on terrain. This a code: <FightClassSpell> <SpellName>Lightwell</SpellName> <FightClassConditions> <FightClassCondition> <ContionType>LuaScript</ContionType> <Param xsi:type="FightClassConditionLua"> <LuaScript>haveTotem, totemName, startTime, duration = GetTotemInfo(1);if (haveTotem) then retV = "1"else retV = "0" end</LuaScript> <VarRet>retV</VarRet> <ValueRet>0</Val
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