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eeny

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Posts posted by eeny

  1. 19 minutes ago, poyek said:

    Im just rich for waters so Ill exp faster I think:P

    Im gonna try it with set shadow dmg .

     You are awesome scritpter master, thanks so much !

    Im interested, the in-game tab should tell you kills / hour.   Can you compare the wand / dot FC to the shadowbolt spam one and repost the kills / hour on each?

  2. I personally cant see this going well... 

    With the DoT + Wand rotation as it currently is, a bot with passable gear should be able to grind mobs the same level with no downtime.  using spirit / life tap to never go Out of mana and need to drink.

    This fightclass will send you oom every other pull.

     

    warlock_by_Eeny_shadowbolt.cs

  3. 8 hours ago, wadthisno said:

    Hi!

    Im trying to grind level my rogue as safe as possible because its movement so stuttering, im probably getting a report from every other players. So i came up with the idea to make a fightclass thats always casts stealth out of combat, and stays stealthed between every mobs / npc.

    My problem is the bot casts stealth right after out of combat, and then loots wich is brakes the stealth.

    Is there any way to make a delay before casting the spell so it will loot / skin first and then casts stealth or any option to make a loot/skin -> stealth order?

    Thanks for the help!

    Firstly- smart idea, i have been playing with this on druids and i hate to think how much stupid bot movement is hidden from players just because im stealthed.

    The general advice here is going to be set the "stealth" spell to only ever activate when you are moving or 'InMove'.  Generally a melee bot doesnt move after killing, it just loots / skins then moves on.  So setting the InMove requirement works 95% of the time.

    In C#- your stealth should look something like this, ( Obv this is druid just change spells around)

     

            //STEALTH
            if (Prowl.KnownSpell && ObjectManager.Me.HaveBuff("Cat Form") && Prowl.IsSpellUsable && !ObjectManager.Me.InCombatFlagOnly && ObjectManager.Me.GetMove && !ObjectManager.Me.HaveBuff("Prowl") && !ObjectManager.Me.HaveBuff("Poison"))
            {
                Prowl.Launch();
            }

    If you are using an XML FC editor

    image.png.7ad1fa7fadf5f3e6e989be3345af2ca0.png

  4. Also i will admit that FC was a bit 'meh" was put up so people could build on it when they use it. 

     

    With the loop during combat the smoothmove plugin makes a very vocal appearance and may stop the bot turning and shooting during combat so try disable that.

    With the Ammo thing- was never an objective of the fight class.  Look at human master plugin or write profiles that buy ammo for you.

  5. 1 hour ago, hunterproject11 said:

    hey so I bought the hunter bot. The thing is it's always trying to shoot the bow in all directions itll just keep turning and turning flipping and flipping how to fix this?

    Try toggling click to move in wrobot advanced options or playing with Vsync.

  6. Automation is a Wrobot 'mode' which can be selected on the main tab.

    Unlike quester / grinder / gatherer automation does  not need a profile to work, just run the bot to the location you want, set a radius and it will kill and gather stuff if you specify.  you will still need a fight class.

    Automation is helpful if you are playing and need to afk for 5-10.. just turn on automation and the bot will get some kills for you.  I wouldnt use it for a long time, making a profile is better.

  7. 7 minutes ago, Rinrin11 said:

    Are you all grinding or questing? I've been doing some questing but the high respawn rates make it get stuck quite often (kobold mines, for example).

    If you're grinding how are you dealing with the high mob contestation?

    Im Grinding a lot, Questing is too hard with the amount of people competing for mobs.  I have looked at my bots thrashing between tagged mobs in quest area's and have opted that grinding in a quiet spot may be slower- however my ban rate should be lower.

     Because im grinding, each 2-3 level's I actually play the bot to do a quest / dungeon to mix things up.  No bans yet.

    Re-spawn rates is a blessing or a curse depending on the class.  My Hybrid bots (Shams / pals / priest / druids) who run mana conservative, heal prioritized FC's have been able to pull through chain mobs fairly well.  With passable gear they have been pulling very nice EXP / hour.

    Meanwhile locks / hunters have been managing in most cases, however sometimes after the 5th mob in a row they can come undone. 

    Mages, rogues and warriors i have found to be borderline un-viable for the time being.  Too many times i have seen my rogue / warrior  bots get stuck at the same spawn point with the same 1-2 mobs continually respawning on top of them till they die.

     

    For the next few weeks im lvling shams / paladins/ priests to get some cash + gear together. When things settle down il look into other classes. 

  8. Running 3-5 at a time  and at the computer while running grinding files- no bans yet.

    IMHO we should be waiting a few days for the eager people to get ahead so the zones are a bit quieter.  I have been looking at my bots and they are 'thrashing' running between tagged mobs... Expecting a few bans tonight...

  9. 6 minutes ago, dono2jean1 said:

    i dont know where to find the download for 3.3.5 it only shows from mop on older versions so if you could give me a link to 3.3.5 would help

    its the same file... just select 3.3.5 instead of a default install 

  10. 37 minutes ago, payyn518 said:

    I downloaded the latest version of Wrobot and have the global settings back to default and no plugins and the bot still does the same thing. It runs away from the target and acts like its going to shoot, but is unable because it says the target is not in front of me. I'm running the latest version of your vanilla beast mastery fight class. Also no wow addons. 

    Just fyi, it doesn't happen all the time. It only occurs when the bot completes the backtracking.

    few people reported this with my FC and i assume we are using similar code to get turn / run to work.

    Most people found toggling click to move / use LUA to move in the advanced WRobot options fixed it.

    A few found the fix the res has to be the same as the screen wow ( Vsync on)  for it to turn. 

     

    .. my 2C- good luck.

  11. 2 minutes ago, Lillbjorla said:

    hmm, I've just tested it and its still the same, stand stills by the quest giver talks with him once and then do nothing ?

    I think you need to complete the  quest for the first time.  once thats doe it should auto repeat. 

     

    I forget what expansion i wrote it on as well.. i think it was legion.

  12. Hey all,

    I'm working on a Ret pally party bot for W@rm@ne 3.3.5 and im looking to get "Art of War" procs to be a bit more smart. 

     

    The Art of war is a proc where he net Flash of Light or Exorcism becomes instant cast.  At the moment im just writing the tank name into the Fight class and running a macro to target the tank when the bot has Art of War and cast FoL.  Its effective, however some boss fights are a bit more party damage heavy and im seeing a lot of wasted heals landing on the tank which could go to the party.

    Does anyone have code or methods to check the health of party members and target / heal them in a DPS fight class.

    Currently im running this to keep the tank up...

            if ( ObjectManager.Me.ManaPercentage > 10  && ObjectManager.Me.HaveBuff("The Art of War") && ObjectManager.Me.HealthPercent > 85)
            {
            wManager.Wow.Helpers.Lua.RunMacroText("/cast [@Tank_name] Flash of Light ");
            }     

     

    FC Attached-

    thanks

    Paladin_Ret_party_bot.cs

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