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Zan

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  1. Like
    Zan got a reaction from Talamin for a file, Zan's - Demon Hunter (Shadowlands) 9.2.7   
    Zan's Demon Hunter (Shadowlands)
    Vengeance - Usable Havoc - Work in progress Covenants Kyrian Class Spell - Usable Signature Spell - Not tested Necrolord Class Spell - Work in progress Signature Spell - Work in progress Night Fae Class Spell - Work in progress Signature Spell - Work in progress Venthyr Class Spell - Work in progress Signature Spell - Work in progress Demon Hunter Fight Class is based on Icy-Veins and covering most Talents while offering multiple options for customization. PvP is not implemented at this time and may be fully supported in the future once I can fully test the PvP Talents. Interrupts have a minor delay to avoid being noticed as a bot. It will not attack faction tagged mobs. It will not dismount to attack while Flying or Ground Mounted and moving. Once the Ground Mount stops it will engage in combat if it has a target. This also applies if the Flying Mount is on the ground. 
    Notes:
    Not Tested using Quester but I will make adjustments based on feedback if needed. PvP is not tested. All questions, comments, and suggestions for improvement are welcome. To activate pull spells “Attack before being attacked” must have a check mark or turned on. This specific Fight Class will ONLY be supported for Shadowlands. Install in WRobot > FightClass It will create a folder (Zan’s Presets) for the FightClass saved settings. Saved as Class > Specialization Disclaimer - Modifications to the Fight Class will be made by me if deemed necessary. Downloading and / or possessing any of my files means you agree to not decompile my work without my given permission. GUI Options:
    Most options are self-explanatory.
    Talents – Select your talents and it will check after you level and are out of combat, you enter a rested area, or switch specializations. WRobot: “Advanced Settings” > “General Settings” > Assign Talents (Checked) to have bot set Talents.
    Potion (Prepot) – Only works with DBM timers when someone else initiates a timer.
    Covenant Button – This will appear when you are in a Covenant or have the Zone spell. Here you will be able to select settings for the Covenant spells.
    Rotation Speed – Slide the cursor to the right to speed up the rotation. If you see it click a spell and it does not cast, it is too fast. Slide it back to the left until it casts the spell.
    Presets – Select Difficulty, then change all settings you prefer and then under Save click Quest, Dungeon, Raid, or PvP. This will create a settings folder and store settings you can use across other characters of the same class. Under Load click Quest, Dungeon, Raid, or PvP then click Load to load the corresponding settings profile. (If there are already settings for the character it will load them by default when opening the settings)
    Apply – Click to Apply Load Settings seen on the GUI for current use.
    Exit – To close out the GUI.
     
     
     



  2. Thanks
    Zan got a reaction from TechMecca for a file, Zan's - Demon Hunter (Shadowlands) 9.2.7   
    Zan's Demon Hunter (Shadowlands)
    Vengeance - Usable Havoc - Work in progress Covenants Kyrian Class Spell - Usable Signature Spell - Not tested Necrolord Class Spell - Work in progress Signature Spell - Work in progress Night Fae Class Spell - Work in progress Signature Spell - Work in progress Venthyr Class Spell - Work in progress Signature Spell - Work in progress Demon Hunter Fight Class is based on Icy-Veins and covering most Talents while offering multiple options for customization. PvP is not implemented at this time and may be fully supported in the future once I can fully test the PvP Talents. Interrupts have a minor delay to avoid being noticed as a bot. It will not attack faction tagged mobs. It will not dismount to attack while Flying or Ground Mounted and moving. Once the Ground Mount stops it will engage in combat if it has a target. This also applies if the Flying Mount is on the ground. 
    Notes:
    Not Tested using Quester but I will make adjustments based on feedback if needed. PvP is not tested. All questions, comments, and suggestions for improvement are welcome. To activate pull spells “Attack before being attacked” must have a check mark or turned on. This specific Fight Class will ONLY be supported for Shadowlands. Install in WRobot > FightClass It will create a folder (Zan’s Presets) for the FightClass saved settings. Saved as Class > Specialization Disclaimer - Modifications to the Fight Class will be made by me if deemed necessary. Downloading and / or possessing any of my files means you agree to not decompile my work without my given permission. GUI Options:
    Most options are self-explanatory.
    Talents – Select your talents and it will check after you level and are out of combat, you enter a rested area, or switch specializations. WRobot: “Advanced Settings” > “General Settings” > Assign Talents (Checked) to have bot set Talents.
    Potion (Prepot) – Only works with DBM timers when someone else initiates a timer.
    Covenant Button – This will appear when you are in a Covenant or have the Zone spell. Here you will be able to select settings for the Covenant spells.
    Rotation Speed – Slide the cursor to the right to speed up the rotation. If you see it click a spell and it does not cast, it is too fast. Slide it back to the left until it casts the spell.
    Presets – Select Difficulty, then change all settings you prefer and then under Save click Quest, Dungeon, Raid, or PvP. This will create a settings folder and store settings you can use across other characters of the same class. Under Load click Quest, Dungeon, Raid, or PvP then click Load to load the corresponding settings profile. (If there are already settings for the character it will load them by default when opening the settings)
    Apply – Click to Apply Load Settings seen on the GUI for current use.
    Exit – To close out the GUI.
     
     
     



  3. Like
    Zan reacted to Marsbar for a file, wDiscordAlert   
    Hi!
    This plugin sends notifications via a webhook to your specified discord channel.
    This is currently ONE-WAY. That means notifications get sent to discord but you cannot reply back via discord to your bot.
    What does it do in its current state?
    Send a status update every X seconds to your discord channel  Send a configurable prefix message to your discord when a message gets sent to your bot or near it. This includes; Whispers, Say, Party, Emote. Send a configurable prefix message to your discord on death. Send a screenshot on any event (example below). What do I eventually want to add?
    Monitor if the chars name is said in ANY channel and send notification Create a discord bot so that we can send messages back to wRobot (TWO WAY) Monitor other events like, teleported, targeted over extended period, killed by player, etc. Suggestions? How to set up?
    The plugin requires you to have a discord webhook URL set in the plugin settings.
    To get this URL go to your discord channel (preferably your own as only you want to see this info) and click on the cog next to your channel name (like #general for example).
    On the left hand side will be a Webhook section, click that and then click Create webhook. You can change settings here if you want but the important thing is the webhook URL at the bottom, copy/paste the full URL to the plugin setting.
    Done!
    Known Issues:
    On emote it sends the last chat message instead (if someone whispered you 3 mins ago and then you get an emote 2 mins later, it will display the message from 3 mins ago). Will change it to say an emote was used near you.
    Status update timer fires more than once (this happens after start/stopping the bot because i dont dispose the original timer..)
     
    Let me know if you have issues.
    1.1.0 feature update - Screenshot mode:
    Now you can send a screenshot with your notification. It saves these screenshots into a wDiscordAlert folder inside your plugins folder and sends it to your discord server! Example:

  4. Like
    Zan got a reaction from Amboz for a file, Zan's Retribution Paladin   
    I feel this rotation is good enough for a release at this time. I will update it if I find errors, things that need to be tweaked out better, or if I find time to add more spells. If you find problems let me know and I’ll get to them when I can. Interrupts and can be toggled on or off and is set to interrupt right before the end of cast. Rebuke is the main interrupt and Hammer of Justice will be used if Justicar’s Vengeance (Talent) is not selected. The profile will use Crusader Strike and Blade of Justice to build Holy Power. It will not cast Blade of Justice if it only needs 1 more Holy Power to hit 5. Once it hits 5 Holy Power it will go through a very optimized rotation for max DPS according to the Talents in my screenshot. Other spells implemented are Execution Sentence, Eye for an Eye, and Holy Wrath. Zeal and Crusade can also be used but they are only replacement spells. There are several spells to use for survivability and set to act when your health % drops below a certain level. These spells are fully adjustable by you. There are various settings that can be modified for your gameplay. I suggest you pay attention to the descriptions of them all. You have a decent amount of choices. Enjoy the rotation and let me know of any problems. – Zan
    P.S. After it builds up to 5 holy power it will then use Verdict.
  5. Like
    Zan got a reaction from andrewjzx for a file, Zan's Shadow Priest   
    I feel this rotation is good enough for a release at this time. I will update it if I find errors or things that need to be tweaked out better. If you find problems let me know and I’ll get to them when I can. Interrupts can be toggled on or off and are set to interrupt right before the end of cast. The interrupts used are Silence and Psychic Scream. There are several spells to use for survivability and set to act when your health % drops below a certain level. Mind Blast, Void Bolt, and several other spells will interrupt Mind Flay to be cast. At this time Mind Sear is not interrupted. Most Talents are passive on Priest and the ones I have NOT implemented in the profile are Mind Bomb, Shadow Crash, and Mind Spike. Using my default Settings and Talents posted, it will use Power Infusion and Mindbender/Shadowfiend when we enter Voidform. By picking Legacy of the Void with Power Infusion, Insanity usually goes above 70 in Voidform which keeps the Priest in Voidform longer. Suggestions: use Tier 1 Talent Shadow Word: Void for quick kills and Fortress of the Mind for harder kills. There are various settings that can be modified for your gameplay. In the settings I suggest you pay attention to the descriptions of them all. You have a decent amount of choices. Enjoy the rotation and let me know of any problems. – Zan
    Note: Stock File is English LUA Version.
  6. Like
    Zan got a reaction from rTDieter for a file, Zan's Shadow Priest   
    I feel this rotation is good enough for a release at this time. I will update it if I find errors or things that need to be tweaked out better. If you find problems let me know and I’ll get to them when I can. Interrupts can be toggled on or off and are set to interrupt right before the end of cast. The interrupts used are Silence and Psychic Scream. There are several spells to use for survivability and set to act when your health % drops below a certain level. Mind Blast, Void Bolt, and several other spells will interrupt Mind Flay to be cast. At this time Mind Sear is not interrupted. Most Talents are passive on Priest and the ones I have NOT implemented in the profile are Mind Bomb, Shadow Crash, and Mind Spike. Using my default Settings and Talents posted, it will use Power Infusion and Mindbender/Shadowfiend when we enter Voidform. By picking Legacy of the Void with Power Infusion, Insanity usually goes above 70 in Voidform which keeps the Priest in Voidform longer. Suggestions: use Tier 1 Talent Shadow Word: Void for quick kills and Fortress of the Mind for harder kills. There are various settings that can be modified for your gameplay. In the settings I suggest you pay attention to the descriptions of them all. You have a decent amount of choices. Enjoy the rotation and let me know of any problems. – Zan
    Note: Stock File is English LUA Version.
  7. Like
    Zan got a reaction from speters28 for a file, Zan's Shadow Priest   
    I feel this rotation is good enough for a release at this time. I will update it if I find errors or things that need to be tweaked out better. If you find problems let me know and I’ll get to them when I can. Interrupts can be toggled on or off and are set to interrupt right before the end of cast. The interrupts used are Silence and Psychic Scream. There are several spells to use for survivability and set to act when your health % drops below a certain level. Mind Blast, Void Bolt, and several other spells will interrupt Mind Flay to be cast. At this time Mind Sear is not interrupted. Most Talents are passive on Priest and the ones I have NOT implemented in the profile are Mind Bomb, Shadow Crash, and Mind Spike. Using my default Settings and Talents posted, it will use Power Infusion and Mindbender/Shadowfiend when we enter Voidform. By picking Legacy of the Void with Power Infusion, Insanity usually goes above 70 in Voidform which keeps the Priest in Voidform longer. Suggestions: use Tier 1 Talent Shadow Word: Void for quick kills and Fortress of the Mind for harder kills. There are various settings that can be modified for your gameplay. In the settings I suggest you pay attention to the descriptions of them all. You have a decent amount of choices. Enjoy the rotation and let me know of any problems. – Zan
    Note: Stock File is English LUA Version.
  8. Like
    Zan got a reaction from Droidz for a file, Zan's Destruction Warlock   
    I feel this rotation is good enough for a release at this time. I will update it if I find errors, things that need to be tweaked out better, or if I find time to add more spells. If you find problems let me know and I’ll get to them when I can. Fear is used as an Interrupt and can be toggled on or off and is set to interrupt right before the end of cast. There are several spells to use for survivability and set to act when your health % drops below a certain level. These are fully adjustable by you. At this time the spells implemented are the Talents shown and Grimoire of Service, Grimoire of Sacrifice, and Channel Demonfire. Grimoire of Service and Grimoire of Supremacy need to be toggled on. At the moment they are not being recognized as known spells. If you change your pet under Settings you will need to Dismiss your current pet and the correct pet will be summoned. Havoc is not being used at this time. There are various settings that can be modified for your gameplay. I suggest you pay attention to the descriptions of them all. You have a decent amount of choices. I have uploaded the stock profile which uses English LUA and there is the alternative Non LUA profile if the stock one doesn’t work for you. Enjoy the rotation and let me know of any problems. – Zan
  9. Like
    Zan got a reaction from Droidz for a file, Zan's Retribution Paladin   
    I feel this rotation is good enough for a release at this time. I will update it if I find errors, things that need to be tweaked out better, or if I find time to add more spells. If you find problems let me know and I’ll get to them when I can. Interrupts and can be toggled on or off and is set to interrupt right before the end of cast. Rebuke is the main interrupt and Hammer of Justice will be used if Justicar’s Vengeance (Talent) is not selected. The profile will use Crusader Strike and Blade of Justice to build Holy Power. It will not cast Blade of Justice if it only needs 1 more Holy Power to hit 5. Once it hits 5 Holy Power it will go through a very optimized rotation for max DPS according to the Talents in my screenshot. Other spells implemented are Execution Sentence, Eye for an Eye, and Holy Wrath. Zeal and Crusade can also be used but they are only replacement spells. There are several spells to use for survivability and set to act when your health % drops below a certain level. These spells are fully adjustable by you. There are various settings that can be modified for your gameplay. I suggest you pay attention to the descriptions of them all. You have a decent amount of choices. Enjoy the rotation and let me know of any problems. – Zan
    P.S. After it builds up to 5 holy power it will then use Verdict.
  10. Like
    Zan got a reaction from Droidz for a file, Zan's Shadow Priest   
    I feel this rotation is good enough for a release at this time. I will update it if I find errors or things that need to be tweaked out better. If you find problems let me know and I’ll get to them when I can. Interrupts can be toggled on or off and are set to interrupt right before the end of cast. The interrupts used are Silence and Psychic Scream. There are several spells to use for survivability and set to act when your health % drops below a certain level. Mind Blast, Void Bolt, and several other spells will interrupt Mind Flay to be cast. At this time Mind Sear is not interrupted. Most Talents are passive on Priest and the ones I have NOT implemented in the profile are Mind Bomb, Shadow Crash, and Mind Spike. Using my default Settings and Talents posted, it will use Power Infusion and Mindbender/Shadowfiend when we enter Voidform. By picking Legacy of the Void with Power Infusion, Insanity usually goes above 70 in Voidform which keeps the Priest in Voidform longer. Suggestions: use Tier 1 Talent Shadow Word: Void for quick kills and Fortress of the Mind for harder kills. There are various settings that can be modified for your gameplay. In the settings I suggest you pay attention to the descriptions of them all. You have a decent amount of choices. Enjoy the rotation and let me know of any problems. – Zan
    Note: Stock File is English LUA Version.
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