Everything posted by sowelu
- How to get angle or rotation info?
- How to get angle or rotation info?
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The WRobot rant (long)
Where are you botting? Maybe i do something wrong, but my grinding route for rogue looks so bottish, edgy turns, instant facing etc. Nothing to do on x1 server.
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rotation and movement
Ok thanks i will try it but is it possible implement api for swift rotation, 360 per 0.5 secons for example?
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rotation and movement
Bump, any idea how can mouselike rotation be implemented?
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rotation and movement
I havent found api for rotation, only MovementManager.Face(); which is unclear for me (the same result with completely different vector3)
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Is Warmane trying to scare us?
They really have banned tons of bots, AH prices have been grew up and coinmarket have less offers.
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rotation and movement
Wrobot is good, but its still bot, there is no humanlike behavior, like strafe left/right, random movement divergence, smooth roration etc. It is important for x1 crowded server. Is it possble implement w-s-a-d movement, not click-to-move?
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Multiactions from plugin
MovementManager.Go(path1); Will someone shoot me next time? Time to learn xml. Anyway, thanks, this robot is so cool.
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Multiactions from plugin
I have written profile by grinder, but i want to use this profile from code somehow. I just want to follow the route, no matter how.
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Multiactions from plugin
Hello guys, i want to record the path and forcing the character to follow it from the plugin and after finishing up I need to use some other scripted actions, like using different path depending on who is in front of me. In a word, I need to combine various different actions into one monolithic plugin (follow detected path, loot, check mob availability etc). Specifically for now i have path.xml (recorded by grinder / gatherer) and dont know how to use it from code.
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How to get id or name of item from bagslot
Can it be rewritten for full bags disenchant? ( no mater which item is). Unfortunately I dont understand well what is going on in code above :(
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How to get id or name of item from bagslot
Works fine as charm, hell thanks. Dont know why but i had to replace . Lua.LuaDoString($"SendMail(\"{recipient}\",\"{subject}\",\" \");"); to Lua.LuaDoString("SendMail(\"" + recipient + "\", \"" + subject + "\")");
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How to get id or name of item from bagslot
Hey, yes, prefer by item name. Some items have same Id but different names: Tanzanite pendant of the Gorilla/of the Monkey, etc. The code will be used in a plugin (burning crusade).
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How to get id or name of item from bagslot
Lua.LuaDoString<string>("itemId = GetContainerItemID(1,2);", "itemId"); Isnt working ;( I want to send items by mail, can send one item per cycle using Bag.GetItemContainerBagIdAndSlot, but it is very slow, because I have to wait 5 sec (antispam system).
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check distance
Thanks for the help, I have done main part. Now it would be cool learn rogue to sneak through dungeons. 1. Can I record path and force character to move by C# ? 2. How to use distract on the ground? 3 How to open trade, put items, and push it
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Is player offline? GetParty() doesent work.
Awesome, thanks
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check distance
Can I somehow receive some data from another instance of bot like value of variable in plugin? It would be cool to send a message to another instance.
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Is player offline? GetParty() doesent work.
Logging.Write(Lua.LuaDoString<bool>("return UnitIsConnected(" + "PlayerName" + ")") + ""); Returns false, but player is online and near me. List<WoWPlayer> playersInParty = new List<WoWPlayer>(); playersInParty = wManager.Wow.Helpers.Party.GetParty(); Logging.Write(playersInParty.Count + ""); Returns 0 , but im in party with 1 player. Any idea?
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check distance
Found solution Interact.InteractGameObject(chest.GetBaseAddress);
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check distance
I have found the cheast, how can I loot it? List<WoWGameObject> objs = new List<WoWGameObject>(); objs = ObjectManager.GetWoWGameObjectByyId(123456); WoWGameObject chest = objs[0];
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check distance
Another stupid q, i have downloaded FightClass.cs sample, but wrobot>general settings > fight class have .xml format. How can I use sample. Also, I have downloaded plugin sample, and it works. I was able to write a log, lol. Which difference and advantage in these approaches?
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check distance
I have very noobish question. Where should i insert this code? Quester> action> runCode ? private Spell _vanish = new Spell("Vanish"); error int chestId = 42; but ok
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check distance
Also, how can it be looped? I need to call LookingForTheChest function every100 ms.
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check distance
Oh bro, I appreciate it, thanks. Going to check it soon and it remains to find out LootTheChest function.