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vanbotter

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Posts posted by vanbotter

  1. Maybe I'm missing something, but why can't the bot turn using the A and D keys. Why does it have to instantly face the correct direction and turn at 90 degree... 180 degree... angles instantly? it is the #1 thing that looks to be bot like. Having leveled 3 to 60 successfully now and about 20 failed chars, I would definitely say its this turning situation that most stands out to me as being bot like. turning instantly to face a mob that has JUST spawned looks crazy. 

    I'm assuming it must be technically very difficult to make the bot turn using A and D but that'd seem odd?

     

  2. @Matenia

    Thanks for your input there!

                if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && _isLaunched)
                {
                    foreach (WoWUnit Mob in ObjectManager.GetObjectWoWPlayer().Where(x => x.IsAlliance && ObjectManager.Target.TargetObject != null))
                    {
                        Radar3D.DrawCircle(ObjectManager.Target.Position, 1f, System.Drawing.Color.Red, true);
                        Radar3D.DrawLine(Mob.Position, Mob.TargetObject.Position, System.Drawing.Color.Red);
                        Radar3D.DrawCircle(Mob.TargetObject.Position, 0.5f, System.Drawing.Color.LightBlue, false);
                    }
                }

     

    So i have this now. That's almost doing what i want. Its drawing circles round alliance players and their targets. I now need to draw a line from me to the alliance. What's the command for grabbing my own position? 

    Radar3D.DrawLine(Mob.Position, me.position, System.Drawing.Color.Red);  ? is that such a thing? I'm not at a computer with wow on to check. 

  3. There does seem to be a lot getting banned at 40. considering i was lvl 40 for just 12 hours and got banned while not even on line, it wouldnt surprise me if they catch you a bit earlier and let you get to 40 before banning you. Kind of like "ha! f u" ... 40 is mentally a great level to achieve since its your first mount. To get banned there is more off putting to start again than it is to get banned in your 20's

     

  4. Thanks @Monkeylimits

    That's a heck of a lot of babysitting you do with it ? That should certainly avoid getting banned indeed!

    I'll have to try be smarter, maybe a bit more babysitting. I'm lucky if i can sit at my computer for even an hour a day to be honest. 

    I think the main thing for me is to be single botting for now. I do have some excellent FC's. Especially Shammy although that one is quite an easy class to make a FC for!

    Cheers!

     

  5. 4 minutes ago, Monkeylimits said:

    yall are making me paranoid now XD ive been smoothe leveling my toon for past 7 days with no problems. currently lvl 33 with 3 days 23 hrs and 49 mins playtime.........

     

    I'm gonna do just 1 toon this time, see how that plays out. 

    You using grinding, automation or quester?

     

  6. 19 minutes ago, Matenia said:

    Someone recorded one bot and forwarded it to the GMs, they had video proof and banned whenever.

    Yeah, sounds likely. 

    One thing to note, i have 11 accounts, all 11 had chars on lightbringer. 5 had chars on the northdale. All 11 accounts had botted at some point. Interestingly none of the lightbringer accounts were banned (except where the accounts had northdale chars and lightbringer chars). So only 5 accounts banned, all 11 had played with the same IP address though and on the same computer too. I was surprised the other 6 accounts were not closed. The 5 closed accounts had all used wrobot, the 11 lightbringer chars were levelled using VanillaBotter. 

     

  7. 6 minutes ago, Bambo said:

    Same thing applies 100%. They don't need to catch you online, if you fail their tests. Just exchange my "talking with the botter" trough "being online and botting". Same stuff.

    Yeah, never said they did. I'm letting other people know types of getting banned. Not sure what you're getting at. Virtually ALL bans as seen here or on other forums are from being online while botting and caught in the act, teleported etc. It's quite different to get banned while not being online and not being seen by a GM. 

    Means there is more weight than previously noted here or anywhere that other things are taken into consideration than the obvious "caught in the act"

  8. 3 minutes ago, Bambo said:

    Well if they really go for certain "tests" that you can pass or fail. They will not go into discussion. If they see you failed 4 of 6 botting tests. You will get the hammer. No need to waste time on asking: "Did you bot?", obvsly no one is gonna be like " Oh yea, i am sorry, just hammer me!" ^^

    Yeah... i didn't mention anything about talking to the bot or the player. As i said, it was banned while not botting which means they never SAW it botting or WATCHED it. Which is different to usual. Other bans from other servers the bots have always been online when banned. 

     

  9. It seems they dont actually need to see you botting to ban you. Either they ban you based on peoples reports or ban you based on other information.

    Just lost 5 accounts, after a long PvP session of totally manually playing on 1 of the accounts. Played about 7 hours manually doing WPvP, went to bed, banned. 

     

  10. @Marsbar

    Its your plugin that made me think of this. I use it on all chars regardless of me tanking or not. Solo play too, simply because of the really useful line it draws to the target ? Especially with the amendment to the WTF file in WOW to increase targeting range!

    I'm not good enough atm to do the required changes though ? i don't know how to get it to scan all players near. 

  11. Hi All

    Anyone seen anything specifically for PVP? I like how the tracking module in Wrobot works but there is no section for Enemy Players to track, which it is clearly possible because its an identifiable aspect. 

    Is there something knocking around that does this? It'd be nice to be able to press a button in game and it uses the aggro circles to draw lines to all nearby enemy players. Or even better, an ingame interface (like some of the advanced fightclasses have) that lists them (with level and class) and you can click on them to target them. Range definable in the little in game interface. 

    Anything like this around?

    Ta

    VB

     

  12. @Matenia Thank you once again!

     

    The plugin now does keep me sitting in regeneration until health hits the upper limit!

    For some reason the Move.SitStandOrDescend(); doesn't do anything, so thats commented out and I had to have a macro in game with simple /sit

    The sit line did used to work, so not sure why it's stopped sitting me down. 

    I appreciate you hanging around on the forums and helping as much as you do! Glad someone is doing that to help us n00bs ?

     

     

    using System.ComponentModel;
    using System.Threading;
    using robotManager.FiniteStateMachine;
    using wManager.Wow.Helpers;
    using wManager.Wow.ObjectManager;
    
    public class Main : wManager.Plugin.IPlugin
    {
        public void Initialize()
        {
            robotManager.Events.FiniteStateMachineEvents.OnRunState += delegate(Engine engine, State state, CancelEventArgs cancelable)
                {
                    if (state.DisplayName == "Regeneration")
                    {
                        
    					wManager.Wow.Helpers.Lua.LuaDoString("RunMacro('Macro2')");
    					//Move.SitStandOrDescend();					
    					while(!Conditions.IsAttackedAndCannotIgnore && ObjectManager.Me.HealthPercent < wManager.wManagerSetting.CurrentSetting.FoodMaxPercent)
    					{
    					Thread.Sleep(500);
    					}
                    }
                };
        }
    
        public void Dispose()
        {
        }
    
        public void Settings()
        {
        }
    }

     

  13. Does noone else want their bot to sit down for regeneration?

     

    Is there no way to get this working? 

    What actually is the cause of the bot standing back up during regen, with this simple plugin, that causes him to stand? The plugin is ofc not making him stand up.

    Another way to look at this is if Thread.sleep("Variable") is this possible? In logic terms i want it to read: "Thread.Sleep(Until full health), cancel on state "IsAttacked"

    Is that possible?

  14. Still can't get this to work.

    Bot sits down for 1 second then stands back up and continues to wait out his regeneration. 

     

    robotManager.Events.FiniteStateMachineEvents.OnRunState

    Isn't that line to call the plugin only once? 

     

    What would make the character sit and then stand up? 

     

    Move.SitStandOrDescend();
                        Thread.Sleep(12000);

     

    This kinda works but i don't want to sit for 12 seconds, i want to sit until the bot moves me. With a sleep of 12 seconds, if i get attacked i sit there like an idiot ?

    Why would after the thread sleeping, the bot stands up? 

  15. Hi @Avvi

     

    Thank you so much for this. It has helped me loads! I am still struggling with the Lua.RunMacroText. I would have thought i can use it to run a script to call an actual macro. I have the macro in game and if i type /run runmacro("Macro2") on a command line it executes the macro. 

    However, in a Plugin with the below, i get a compile error:

    \Temp\f2vkakgr\f2vkakgr.0.cs(15,60) : error CS1026: ) expected
    \Temp\f2vkakgr\f2vkakgr.0.cs(15,66) : error CS1002: ; expected
    \Temp\f2vkakgr\f2vkakgr.0.cs(15,69) : error CS1002: ; expected
    \Temp\f2vkakgr\f2vkakgr.0.cs(15,69) : error CS1525: Invalid expression term ')'

     

    I am assuming it doesn't like the open bracket inside the brackets for RunMacroText.

    How would i get around that? or how would I pass slash commands in game? Which is essentially what my macro is actually doing.

    Thanks

     

     

    using System.ComponentModel;
    using System.Threading;
    using robotManager.FiniteStateMachine;
    using wManager.Wow.Helpers;
    
    public class Main : wManager.Plugin.IPlugin
    {
        public void Initialize()
        {
            robotManager.Events.FiniteStateMachineEvents.OnRunState += delegate(Engine engine, State state, CancelEventArgs cancelable)
                {
                    if (state.DisplayName == "Regeneration")
                    {
                        
                        wManager.Wow.Helpers.Lua.RunMacroText("/run RunMacro("Macro2")");
                        Thread.Sleep(2000);
                    }
                };
        }
    
        public void Dispose()
        {
        }
    
        public void Settings()
        {
        }
    }

     

  16. ? seems such a shame. Everything else works really well... grinding in Desolace now and he grabbed the flight master at the town and he hasn't used it even once yet. To goto the trainer he runs to stonetalon mountains, runs through barrens and through durator into Org and then all the way back lol. He gets ganked and killed about 5 times each way to boot. I'm leaving him to it just to see how well he does on the 1 to 60 profile all on his own. 

    lock /played 4d 3h atm and is level 34...

    Warrior is 2d 21h and is level 29. 

  17. 5 hours ago, inselmann said:

    Does it help?

     

    Thanks, I will give this a go but I can't see it helping. My issue is that firstly he doesn't seem to want to add the flightmasters in a timely manner so my taxiDB doesn't even have the flightmaster in! Splinter tree post has been missing despite me grinding that area now for a full 24 hours. They all seem enabled once they go in there but even though they are in and enabled, the bot still decides to walk! Warrior is grinding south barrens and has the flight master from Camp T and also for Orgrimmar. He still decides to do the 10 minute walk all the way upto Org though rather than using the flight master.

    To be perfectly honest, I am yet to see my bot take any flight master anywhere. Maybe he has, but I've never seen it happen yet. 2 chars so far. 1-31 lock and a 1-25 warrior. 

    Thanks

    Adam

     

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