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AlexTheCarMan

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  1.    i4mb1sh0p reacted to a post in a topic: "Target has mana"
  2. Reporting a bug, the profile Load code is wrong and not moving to other files. Wrong : Borean Tundra\Etaruk.xml Right : Borean Tundra A\Etaruk.xml This fixes the load problem in each file. id also like to suggest that you make a launcher instead of loading off of each other.
  3. Hey for C# you can use a Mana check like this ObjectManager.Target.ManaPercentage > 0 or if you wish to use Lua if UnitMana('player')/UnitManaMax('Player') < # then return true end # = number from 1 - 100, whatever % you wish to use.
  4. UseGroundMount = True turn off ground mount in settings.
  5.    Zurkernine reacted to a post in a topic: Using mounts only to sell stuff
  6.    Zurkernine reacted to a post in a topic: Using mounts only to sell stuff
  7. download mount plugin, move into plugin file within wrobot/Plugin/Here Mount Plugin.cs
  8. Here is a simple plugin that i made for you. (Untested.) using System; using robotManager.Helpful; using wManager.Wow.Helpers; using System.Threading; using System.ComponentModel; using wManager.Wow.ObjectManager; using System.IO; using robotManager; using wManager.Plugin; public class Main : IPlugin { bool loaded; public void Initialize() { MountVender.Load(); loaded = true; while(loaded) { try { robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += (engine, state, cancelable) => { if (state.DisplayName == "To Town" && MountVender.CurrentSetting.MountName != string.Empty && !ObjectManager.Me.HaveBuff(MountVender.CurrentSetting.MountName) && ObjectManager.Me.Level >= 20) { SpellManager.CastSpellByNameLUA(MountVender.CurrentSetting.MountName); Thread.Sleep(2000); } }; } catch { } Thread.Sleep(100); } } public void Dispose() { loaded = false; } public void Settings() { MountVender.Load(); MountVender.CurrentSetting.ToForm(); MountVender.CurrentSetting.Save(); } } [Serializable] public class MountVender : Settings { [DefaultValue(1000)] [Category("Mount")] [DisplayName("Name")] [Description("Mount Name you wish to use.")] public string MountName { get; set; } private MountVender() { MountName = ""; ConfigWinForm( new System.Drawing.Point(300, 400), "ExamplePlugin " + Translate.Get("Settings") ); } public static MountVender CurrentSetting { get; set; } public bool Save() { try { return Save(AdviserFilePathAndName("MountVender", ObjectManager.Me.Name + "." + Usefuls.RealmName)); } catch (Exception e) { Logging.WriteError("MountVender > Save(): " + e); return false; } } public static bool Load() { try { if (File.Exists(AdviserFilePathAndName("MountVender", ObjectManager.Me.Name + "." + Usefuls.RealmName))) { CurrentSetting = Load<MountVender>( AdviserFilePathAndName("MountVender", ObjectManager.Me.Name + "." + Usefuls.RealmName)); return true; } CurrentSetting = new MountVender(); } catch (Exception e) { Logging.WriteError("MountVender > Load(): " + e); } return false; } } or if you want to use the normal settings of wrobot use this instead. while(loaded) { try { robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += (engine, state, cancelable) => { if (state.DisplayName == "To Town" && MountVender.CurrentSetting.MountName != string.Empty && !ObjectManager.Me.HaveBuff(MountVender.CurrentSetting.MountName) && ObjectManager.Me.Level >= 20) { SpellManager.CastSpellByNameLUA(MountVender.CurrentSetting.MountName); Thread.Sleep(2000); } else if (state.DisplayName == "To Town" && wManager.wManagerSetting.CurrentSetting.GroundMountName != string.Empty && !ObjectManager.Me.HaveBuff(wManager.wManagerSetting.CurrentSetting.GroundMountName) && ObjectManager.Me.Level >= 20) { SpellManager.CastSpellByNameLUA(wManager.wManagerSetting.CurrentSetting.GroundMountName); Thread.Sleep(2000); } }; } catch { } Thread.Sleep(100); }
  9. @maukor i do think that its 'HumanMasterPlugin' remove the '.DLL' from it,

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