
cometttor
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Everything posted by cometttor
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it worked perfectly but i returned to wow after 2-3 months and its not working anymore: disenchanting works perfectly but do not turn other items, like enchanting. From the log: 21:22:45.592 - disenchant [Aboraz Gloves] 2 21:22:46.174 - disenchant [Aboraz Gloves] 2 21:22:48.780 - Bolt of Embersilk Cloth 21:22:48.795 - Bolt of Embersilk Cloth 21:22:48.811 - CastSpellByName("Tailoring") DoTradeSkill(203,68) 21:22:48.811 - [ProfessionHelper] Bolt of Embersilk Cloth : 68 21:22:48.842 - CastSpellByName("Tailoring") DoTradeSkill(203,68) 21:22:48.842 - [ProfessionHelper] Bolt of Embersilk Cloth : 68 21:22:50.816 - [Fight] Player Attack Stone Trogg Berserker (lvl 82) My wow is 4.3.4 Cata. As i said - few months ago it worked perfectly and turned embersilk clothes in bolt of embersilk clothes. I didnt change any settings. Any tip?
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is it possible to turn on disenchant also for blue items? or blue items below specific item level?
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Hi, How can I turn lesser celestial essence into greater one in my bag?
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Exorcism and Templar's Verdict wont cast on proc 4.3.4
cometttor replied to Ponke56's topic in Fight Classes assistance
@Droidz Its working, thanks! -
Exorcism and Templar's Verdict wont cast on proc 4.3.4
cometttor replied to Ponke56's topic in Fight Classes assistance
Hi, I checked, and its exactly the same - 59578 (checked by elvui) -
Exorcism and Templar's Verdict wont cast on proc 4.3.4
cometttor replied to Ponke56's topic in Fight Classes assistance
@Droidz Droidz, i have similar problem. At first exorcism were casted all the time. I applied C++ code you wrote and it stopped to being casted. But now its not usable anymore. When im proc on Art of War my paladin isnt using Exorcism at all. Dont know what is going on. I checked also art of war id and its the same as in post before. Please, help! CURRENT LOG (when art of war is ready but exorcism is not working) [F] 20:27:56.060 - [FightClass] Launch C# code: Exorcism [F] 20:27:56.759 - [FightClass] Launch C# code: Exorcism [F] 20:27:57.457 - [FightClass] Launch C# code: Exorcism [F] 20:27:58.178 - [FightClass] Launch C# code: Exorcism [F] 20:27:58.876 - [FightClass] Launch C# code: Exorcism [F] 20:27:59.587 - [FightClass] Launch C# code: Exorcism [F] 20:28:00.286 - [FightClass] Launch C# code: Exorcism [F] 20:28:00.989 - [FightClass] Launch C# code: Exorcism [F] 20:28:01.697 - [FightClass] Launch C# code: Exorcism [F] 20:28:02.409 - [FightClass] Launch C# code: Exorcism [F] 20:28:03.116 - [FightClass] Launch C# code: Exorcism [F] 20:28:03.820 - [FightClass] Launch C# code: Exorcism [F] 20:28:04.532 - [FightClass] Launch C# code: Exorcism [F] 20:28:05.235 - [FightClass] Launch C# code: Exorcism [F] 20:28:05.931 - [FightClass] Launch C# code: Exorcism [F] 20:28:06.648 - [FightClass] Launch C# code: Exorcism [F] 20:28:07.360 - [FightClass] Launch C# code: Exorcism [F] 20:28:08.066 - [FightClass] Launch C# code: Exorcism [F] 20:28:08.775 - [FightClass] Launch C# code: Exorcism -
Bugs / better movement in Battlegrounds
cometttor commented on cometttor's bug report in Bug Tracker
@matenia You mean Human Master Plugin? -
Bugs / better movement in Battlegrounds
cometttor commented on cometttor's bug report in Bug Tracker
@matenia with good fight class bg bot works very well (except missing patches and stupid movements) -
Bugs / better movement in Battlegrounds
cometttor commented on cometttor's bug report in Bug Tracker
If you need help in pointing point wrong movement do not hesitate to contact. Few I described above are most problematic in my opinion (cause that bot may be detected) -
Bugs / better movement in Battlegrounds
cometttor commented on cometttor's bug report in Bug Tracker
@Droidz Will be grateful for any comment to my post. -
hello, I wonder if it is possible to improve a few paths on battlegrounds which are basically the only reason someone can rate the behavior as "bot". I am playing on the Alliance side (wotlk version) and here are the things that have been causing problems for a long time: - Warsong Gulch - after respawn / resurrect: the character does not go down (right next to the graveyard) like other players, but runs to the left of the spawn (and finally tries to run up from the bottom of the graveyard) - Arathi Basin - the character often runs through the water to get to the second part of the map - Alterac Valley - the character often runs to the back of the respawn (mine - entrance near bridge) - Eye of the Storm - the character often, after falling from the respawn, returns to the same place on the ground (below the respawn platform, which causes him to fall even lower). I'm surprised that these bugs - after so many years of running the scribe - still exist. What is the impossibility of repairing them - is it too difficult? complicated? is the project abandoned? '
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thank you
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there is I code which should be used in right place. im total amateur and I just watned to know how can i Use it. If its not too professional or too complicated for you - please, mase some desciprtiom how to add this code to my wrobot.
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will be grateful for some explaination thanks in advance, Adrian
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how Can i Use that?
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Guys, are you Alive? Did you create something to accept dung?
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@Droidzthanks
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Droidz, I found why is it happening. I replaced my fight class with other one and it works definietly better. The problem is that I spent much time to configure this class. Could you look at it and maybe you could advise what should be fixed / improved? I dont understand framerates and few more things.. tried with 20 fps and 60 fps - no result.
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I also noticed strange behavior, it has not been done in the past, after the Wrobot operation, after some time I leave the computer on and get a notification about "disconnected from the server". I don't know why this is happening, I asked others if there were any DCs on the server - they said no. I have never had a disconnect with the scraper off. what do you think?
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Dalaran - underground - with wrobot turned on. (fps 2x less than with turned off wrobot) PS: when I go to main Dalaran fps is ~30, fps drops became immediately after start using bot (no matter if there are enemies or many npc around)
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definietly not, i checked maxfps with value 200 and its the same.