About This File
What is it?
A plugin to avoid groups of hostile npcs during traveling (currently).
How it works?
By reporting the dangerous area & regenerate path.
Some more information:
-Currently tested it with grinder on a 3.3.5a client, but it should also work with other clients & path generating products too
-only supports the travelling path for now(not the grinder/gatherer hotspots itself)
-if the desired goal is not achieved, try to change the settings
-initial release = some errors can occur
Future features:
-implent custom resurrection
-avoid fighting while travelling
Ideas, suggestions or problems?
Please leave your feedback here.
What's New in Version 1.0.1
Released
-a more dynamic report system was implented
-it no longer mark hostile npc groups if they target the player (was a problem if walking through single npcs)