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Hey,

int questID = 123;

Quest.GetQuestCompleted(questID);

if(Quest.GetQuestCompleted(questID))
{
	doStuff();
}

Note: This checks your bots list of finished quest ids, not if the quest has been completed on the servers side (what you can't detect)

9 minutes ago, FNV316 said:

Hey,


int questID = 123;

Quest.GetQuestCompleted(questID);

if(Quest.GetQuestCompleted(questID))
{
	doStuff();
}

Note: This checks your bots list of finished quest ids, not if the quest has been completed on the servers side (what you can't detect)

Quest.GetQuestNOTCompleted(questID); works? ?

I mean how to you know all this "function" (it's function?) exist?

Sorry, I'm totally noob and I try to learn but it's very hard ? 

When I write wManager.Wow.Helpers.Quest. HasQuest is missing

How do you find it "HasQuest) exist?

image.png.2b9332f95e67a98253e5cb92f2797443.png

3 hours ago, Meyverick said:

I mean how to you know all this "function" (it's function?) exist?

Sorry, I'm totally noob and I try to learn but it's very hard ? 

When I write wManager.Wow.Helpers.Quest. HasQuest is missing

How do you find it "HasQuest) exist?

image.png.2b9332f95e67a98253e5cb92f2797443.png

Did i not already tell you what to do?
You need to get the reference otherwise it won't be able to look. ?

image.png.fc9e41c5a498e9c88507fba6a51152b5.png

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