February 10, 201610 yr Can we get some type of evade detection implemented? Came home to find my bot attacking an evade mob for the past few hours These mobs are everywhere so it's pretty frustrating I've noticed that if you simply move backwards 10 feet or so, it un-evades the mob about 90% of the time.. so maybe it could be something as simple as a strafe when the bot detects that its been hitting an evade mob.
April 1, 201610 yr Wouldnt it be possible to just ignore combat after say 100 seconds or something? so the bot goes back to way points.
May 2, 20169 yr MoveInCombat is only a workaround. And it doesnt work everytime. The bot should blacklist Mobs after x seconds itself.
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