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Hi thanks for reading this thread post. I was wondering if Me.IsCast works for channeled spells like, Volley.
My goal is to throw a while loop in my fight class, if I am casting Volley to run a Thread.Sleep(10) until cast time is diminished.

Also, a question in regards to checks like, Me.Pacified. What exactly does Pacify mean here? Is there an ultimate check if the player
is completely incapable of casting spells? I have added a few like, Me.HaveBuff("Sleep") etc, but the list would be huge for every
spell that renders the player unable to perform attacks. The idea is to stop the bot from trying to cast spells while under those types
of spell debuffs.

Thanks everyone!

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