Jump to content

[MovementManager] Think we are stuck


Recommended Posts

Hello. @Droidz can we do something with [N] 05:44:27 - [MovementManager] Think we are stuck
[N] 05:44:27 - [MovementManager] Trying something funny, hang on
Cause it looks like 100% bot, every caster has this bug, after each first cast when starting the combat. bot spams:
05:44:24 - [Fight] Player Attack Young Wolf (lvl 1)
[F] 05:44:26 - [Spell] Cast Fireball (Fireball)
[N] 05:44:27 - [MovementManager] Think we are stuck
[N] 05:44:27 - [MovementManager] Trying something funny, hang on

Only 3 seconds after target-cast. and still bot thinks he's stuck
I cant disable unstucker,and there's no timer to extend it
 

Link to comment
Share on other sites

2 hours ago, Droidz said:

Hello, do you have good value in your fightclass range?

The problem is, that mostly all fightclasses , even paid has that issue. i downloaded eenys Warlock figtclass. and it works really well. no stucks at all. probably cause of public float Range { get { return 25.0f; } }
As i remember you mentioned it in another threads, about " will be fixed with new updates " : ). hope this problem is still in todo list. ty

Link to comment
Share on other sites

I don't think there is a problem here, the problem lies with the fightclass where this happens. I've only personally really seen it happen with iMage.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...