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Droidz

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Everything posted by Droidz

  1. Hello, you haven't wow addons? or WRobot plugins?
  2. Hello, you play in what server?
  3. Hello, try to increment npc search radius
  4. Droidz

    battlegound

    Hello, you play in wath server?
  5. Hello, I think it is problem with Tauri server. I am sorry I haven't fix for now
  6. Hello, try to create fightclass with only spell Swipe (and with condiitons) to check if wrobot cast your spell, if he does add condition one per one
  7. Hello, share your fightclass (or sample fightclass with one spell) and your log file (to check your settings)
  8. You can like bug report or post comment. I didn't use phpbb since more than 10 years, but it is very simple forum compared to invisionpower (used here)
  9. Hey, In Wotlk you have Aura.Owner. You can use it like: if (ObjectManager.Target.GetBuffs("Vampiric Touch").Any(a => a.Owner == ObjectManager.Me.Guid && a.TimeLeft < 1000))
  10. Hello, Disable all Wow addons, all WRobot plugins and share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  11. It is paid software, I'll no open a fundraiser... Show me sites that near your ideal
  12. Hello, you play on private server? If yes want is your game version (and build)?
  13. Hello, in advanced general settings you have option for that
  14. https://wrobot.eu/forums/topic/12123-wrobot-keeps-closing-my-wow-client-down/?tab=comments#comment-58019
  15. Hello, it is an false positive, you can report it to malwarebytes team here: https://forums.malwarebytes.com/forum/122-false-positives/ and add url to exclusions in malwarebytes
  16. Hello, disable all wow addons. If problem is not resolved try to disable WRobot plugins and fightclass (and enabled one per one to found what file cause problem)
  17. Hello, I think it is problem with Tauri server. Do you use client download on tauri website? if yes to to download another client
  18. Hello, You can try to disable your antivirus (Kaspersky caused this type of problem in the past). But it depends a lot on how your fightclass, profile, ... is coded.
  19. Hello, try to lock wow frame (you can do it only because you don't sleep thread, you will get better reactivity) public void CombatRotation() { try { wManager.Wow.Memory.WowMemory.LockFrame(); // Fire Elemental Totem if (burstMode && FireElementalTotem.IsSpellUsable) { SpellManager.CastSpellByNameLUA("Fire Elemental Totem"); return; } // Elemental Mastery if (burstMode && ElementalMastery.IsSpellUsable) { SpellManager.CastSpellByNameLUA("Elemental Mastery"); return; } // Feral Spirit if (burstMode && FeralSpirit.IsSpellUsable) { SpellManager.CastSpellByNameLUA("Feral Spirit"); return; } // Ascendance if (burstMode && Ascendance.IsSpellUsable) { SpellManager.CastSpellByNameLUA("Ascendance"); return; } // Stormlash Totem if (burstMode && StormlashTotem.IsSpellUsable) { SpellManager.CastSpellByNameLUA("Stormlash Totem"); return; } // Flame Shock if (aoeMode && FlameShock.IsSpellUsable && FlameShock.IsDistanceGood && (ObjectManager.Target.BuffTimeLeft("Flame Shock") < 15000)) { SpellManager.CastSpellByNameLUA("Flame Shock"); return; } // Fire Nova if (aoeMode && FireNova.IsSpellUsable && (ObjectManager.Target.HaveBuff("Flame Shock"))) { Lua.LuaDoString("CastSpellByName('Fire Nova')"); return; } // Searing Totem if (SearingTotem.IsSpellUsable && !ObjectManager.Me.TotemExist(TotemType.Fire)) { SpellManager.CastSpellByNameLUA("Searing Totem"); return; } // Chain Lightning - MW5 if (aoeMode && ChainLightning.IsSpellUsable && ChainLightning.IsDistanceGood && ObjectManager.Me.BuffStack("Maelstrom Weapon") == 5) { Lua.LuaDoString("CastSpellByName('Chain Lightning')"); return; } // Lightning Bolt - MW5 if (LightningBolt.IsSpellUsable && LightningBolt.IsDistanceGood && ObjectManager.Me.BuffStack("Maelstrom Weapon") == 5) { SpellManager.CastSpellByNameLUA("Lightning Bolt"); return; } //Stormstrike if (Stormstrike.IsSpellUsable && Stormstrike.IsDistanceGood) { SpellManager.CastSpellByNameLUA("Stormstrike"); return; } // Flame Shock if (FlameShock.IsSpellUsable && FlameShock.IsDistanceGood && (!ObjectManager.Target.HaveBuff("Flame Shock") || (ObjectManager.Target.BuffTimeLeft("Flame Shock") < 10000))) { SpellManager.CastSpellByNameLUA("Flame Shock"); return; } // Lava Lash if (LavaLash.IsSpellUsable && LavaLash.IsDistanceGood) { SpellManager.CastSpellByNameLUA("Lava Lash"); return; } // Unleash Elements if (UnleashElements.IsSpellUsable && UnleashElements.IsDistanceGood) { SpellManager.CastSpellByNameLUA("Unleash Elements"); return; } // Earth Shock if (EarthShock.IsSpellUsable && EarthShock.IsDistanceGood && ((SpellManager.GetSpellCooldownTimeLeft("Stormstrike") > 1.5) || (SpellManager.GetSpellCooldownTimeLeft("Lava Lash") > 1.5))) { SpellManager.CastSpellByNameLUA("Earth Shock"); return; } } catch (Exception e) { Logging.WriteError("Error: " + e); } finally { wManager.Wow.Memory.WowMemory.UnlockFrame(); } }
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