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eeny

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File Comments posted by eeny

  1. 6 hours ago, Zerouser said:

    Hey, great work man thank you! I implemented some features that I tested and it works, such as Sacrifice and shadowburn usage:

        public Spell Sacrifice = new Spell("Sacrifice");
        public Spell Shadowburn = new Spell("Shadowburn");

    if (ObjectManager.Pet.IsValid && ObjectManager.Me.IsAlive  && ObjectManager.Pet.HealthPercent <=15)
            {
                Sacrifice.Launch();
                Thread.Sleep(Usefuls.Latency);
                Usefuls.WaitIsCasting();

            }
        if (ObjectManager.Pet.IsValid && ObjectManager.Me.IsAlive  && ObjectManager.Me.HealthPercent <= 25)
            {
                Sacrifice.Launch();
                Thread.Sleep(Usefuls.Latency);
                Usefuls.WaitIsCasting();

            }

     if (Shadowburn.KnownSpell && ObjectManager.Target.GetDistance < 18 && ObjectManager.Target.HealthPercent <= 20 && ObjectManager.Me.ManaPercentage > 15 && Shadowburn.IsSpellUsable && ItemsManager.GetItemCountByNameLUA("Soul Shard") >= 1)
            {
                Shadowburn.Launch();
                Thread.Sleep(Usefuls.Latency + 1200);
            }

    Nice contributions - both added!

  2. 8 minutes ago, payyn518 said:

    The profile doesn't pick up the Choker after she dead. Also, doesn't attack the voidwalker when it spawns.

    Both fixed by Wrobot settings

    Doesnt loot-- how do i fix that from a profile? All the bot needs to do it loot the corpse ( which is does 99% of the time)

    doesnt attack Void - enable Attack before being attacked and it should- will add this code to the profile for that step.

  3. Just now, Crespo said:

    Why wouldn't you want it to cast crusader at earlier levels, i don't get it?

    Crusader judgement? 

    Mana.. mana is the only reason.  Everyone thatused the previous FC hit mana issues till they got BoW... also its more efficient to just sit using Seal of the Crusader

  4. Updated to V7

    Additional alternate files

    Added manual paths when moving through troubled area's.  bot will now auto-update hearthstone location to be close to grinds (For those using hearth-sell plugins)

    Added additional pulse's + Blacklists on main line

    Re-download file from sellfy.com or send me a PM with proof of purchase.

  5. 1 hour ago, wookie_cookie said:

    [E] 22:45:19 - Grinder > Bot > Bot  > Pulse(): System.NullReferenceException: Object reference not set to an instance of an object.
       at Grinder.Bot.ReqecuhiuCit.Qioqiuriepevau()
    getting this error when i try to load horde12-60

    ... Load as quest file 

  6. Updated

    Removed the seal of command / judge spam at low lvl's as it was just a mana hole...  FC will now just use Seal of the Crusader without judgement until Seal of command is learnt in talents (1-20).  personally i think the FC works best with just crusader but that's up to you to test and decide if you want to spec into that.

    Added Exorcism for undead / demon target when mana permits

    Added hammer of wrath

    Added Immune shields + heal

  7. 15 hours ago, Karnijj said:

    would it be possible to stop the "i cant attack that target" spam that is generated by targetting a non-hostile target? it seems that even while vendoring or when i simply target myself, the combat rotation is being spammed and it would be a nice luxury to eliminate that from the loop. 

    Thanks to you and @Marsbar - done!

  8. 6 hours ago, maukor said:

    Bot runs in combat even without a form. example. bot has 50% hp. breaks cat for to cast healing touch. get not enough mana to shapeshift, run to mob without form. doing 0 damage without form and wasting mana for heals only. eternal loop
    2. and sometimes bot breaks the form after fight for no reason. runs to mob without form and then cast cat form again

    The break form when OoC and low mana was added a few weeks ago.  Chances are you dont have the food / drink settings i put on the profile explanation so you are not hitting the mana regen state and running into fights with little / no mana.

     have uploaded a new version. there are 2 files, the one named drink will break form for OoC drinking, the other (nodrink) wont.  If you dont run iwth waters use my food / drink settings and the form thrash and out of mana combat should stop.

  9. 14 hours ago, Birdfree said:

    Dear Eeny, thanks a lot for that great fightclass.
    After reading the comments i noticed the shapeshift Problem some times.
    I have the problem, that my druid dont change the form out of combat to cast a healspell, even if ist defined in the config.
    He still sit there and whait till the health is recovered.

    Any ideas? Could yo add a healcast out of combat?

    Best Regards
     

    healing.PNG

    druidfail.PNG

    It has  out of combat drop for for heals if it's got the mana to do it. 

    Make sure you have the latest download and change the healing touch %s to 35-60 and it shouldn't regeneration state as much

  10. OK, here we have both leave and enter cat form within a few Ms

    • [E] 23:27:27.301 - break cat for out of combat heals
    • [F] 23:27:27.552 - [Spell] Cast Cat Form (Cat Form)
    • [E] 23:27:27.913 - get into cat for combat
    • [F] 23:27:28.051 - [Spell] Cast Cat Form (Cat Form)
    • [E] 23:27:28.411 - get into cat for combat
    • [F] 23:27:28.535 - [Spell] Cast Cat Form (Cat Form)
    • [E] 23:27:28.896 - get into cat for combat

    here are the lines of code in the FC

            //Get into Cat (combat)

            if (!ObjectManager.Me.HaveBuff("Cat Form") && ObjectManager.Me.HealthPercent >= 41 && Cat.KnownSpell && ObjectManager.Me.InCombatFlagOnly && ObjectManager.Target.HealthPercent > 1)
            {
                 Cat.Launch();
            }     

     

             //break cat for the out of combat heals

            if (!ObjectManager.Me.HaveBuff("Rejuvenation") && !ObjectManager.Me.InCombatFlagOnly && ObjectManager.Me.HaveBuff("Cat Form") && ObjectManager.Me.HealthPercent <= 60 && ObjectManager.Me.ManaPercentage > 50 && ObjectManager.Me.Target < 1)
            {
                    Lua.LuaDoString("CastSpellByName(\"Cat Form\",1)");    
                    Thread.Sleep(400);

    UGGHHHHHH!!!!!

    The FC would drop you out of catt if you  are < 60% health and no combat... but would just shift back in back in if health was >41%.  So that 19% was the trash.

    Easy fix.. just with 35 other shift form lines i didnt see the logic fail

     

     

  11. 1 hour ago, Karnijj said:

    yeah, I'm still having the excessive switching issue. the healing corrections you made were immediately noticeable to me. nice work. the issue is when i'm low enough life to be below the % threshold to need a healing touch, out of combat, after i just killed something. IF there is a mob within my yard range set by my profile, the fight class engages, but as it's walking, it shifts to cat and then shifts out to heal, then shifts to cat to engage and shifts out to heal. that's the loop happening. so perhaps there would be a way to cause the engage not to happen when a heal is needed? so the fight class doesn't override the heal out of combat?

    If you got time- load this profile ( its just like the other) but it will log when and why the druid is shifting.  Can you stop the bot just after a form "thrash" and send me the log,

     

    the logfile is the wrobot log in the wrobot / logs directory.   PM that too me and il see whats causing it to drop form.

    Druid_fightclass_debug.cs

  12. 35 minutes ago, Karnijj said:

    yeah, I'm still having the excessive switching issue. the healing corrections you made were immediately noticeable to me. nice work. the issue is when i'm low enough life to be below the % threshold to need a healing touch, out of combat, after i just killed something. IF there is a mob within my yard range set by my profile, the fight class engages, but as it's walking, it shifts to cat and then shifts out to heal, then shifts to cat to engage and shifts out to heal. that's the loop happening. so perhaps there would be a way to cause the engage not to happen when a heal is needed? so the fight class doesn't override the heal out of combat?

    If my bot gets really low ( below the regen %'s defined in the food / drink tab on the advanced settings) it just sits in regen mode.

    Myabe try bumping food to 35-60+ and water 35-40+.  A fight class shouldnt be able to over-ride the regen state and pull a fresh mob.

  13. 57 minutes ago, Karnijj said:

    - I have been babysitting this for about an hour and there is alot of quick shifting and not casting of spells. it seems that the heal is trying to be cast before teh shift, then the heal doesn't happen, then it shifts back to cat again. goes into combat with less than 40% life and gets low, shifts, can't heal because of too little many and then dies swinging a mace to death. I wish i understood the code so i could try to figure out more to help you.

    Try newer version uploaded just now

    .. i found a logic error with my "out of combat drop form for heals".

     

    see if that cleans it up a bit.

  14. Just now, Karnijj said:

    I am experiencing the need to start using water now. it is shifting out of cat without enough mana to get back into cat. checking for drinks, not finding them (cause i didn't buy them before) and now running myself out of mana and killing me alot. I'm goign to put a few stacks of drinks in my inventory becuase of this change. I think it benefits those with bad gear, so I don't mind the change. I'll just simply add an auto buy into my plugins to always have good water available. 

    I guess... im cycling new gear every 6 lvls or so, im not seeing it.

    I added some more restrictive mana usage in the lower  mana %'s so you shouldn't get caught out of from in version 1.2.3 +

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