Matenia
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Everything posted by Matenia
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There is no classic bot. It's a private server bot. You can download the trial and see what it includes.
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You need to add UseEvenIfCanFindPath or w/e it's called to the connection.
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Do a clean wrobot install to a new folder. Automaton grinds everything you want it to, if you use the options correctly and add some mobs to the list. It was only meant as a suggestion to figure out if your pathing issues are consistent across all products, which means somehow wrobot doesn't work for you.
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The profile isn't the problem (although it's very outdated, there are better alternatives). If your bot isn't pathing right, you should see the same issue when using Automaton. Not to accuse you of anything, because I see you own a license, but a lot of the problems you've described are the ones people have with cracked wrobot, which is very outdated and doesn't run Quester profiles (which your grinder is), very well.
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Micam 1-60 grinder is from like ancient times. But it doesn't matter because pathing is completely wRobot related and the profile creator can't do anything about it. So make sure you enable pathing in your advanced wrobot settings. It might be turned off for whatever reason. Edit: The profile creator definitely isn't around anymore either as far as I know. No clue how you got ahold of him
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If you click inside it, it opens a menu that lets you add a list of ids manually. With HMP's database trying to fit 3 different expansions and all servers, sometimes there will be NPC that don't exist on your server. It's unfortunate, but servers also use different patches and you can never be 100% certain some NPCs are vendor either because servers apply content patches
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This is more of a question/request than a suggestion. When I load my code inside a product, every bit of code in that product is available to the bot. So for example, I can have a class like this: public class OffmeshHelper { public static void TakeDeepRunTram() { //code to enter portal, take tram and leave through other portal } } Then when I have offmeshes, I can add c#: ProductNameSpace.OffmeshHelper.TakeDeepRunTram(). This is perfect. I can properly use and test my code while running the bot but also keep my offmeshes clean and readable. How can I achieve this from a plugin? I want to make my helper classes available to wRobot's offmeshes (or maybe even a Quester profile etc).
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Did you turn off path finding in your advanced wrobot settings?
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Fightclass Framework for 2.4.3/3.3.5a and more
Matenia replied to Matenia's topic in Developers assistance
There will be no updates for people who don't even own a wRobot license. Me telling you what to do to fix it was already generous. It's an incredibly easy fix in only 2 methods. -
Fightclass Framework for 2.4.3/3.3.5a and more
Matenia replied to Matenia's topic in Developers assistance
public string FullName() { return _rank != null ? ($"{_name}({RotationSpellbook.RankString} {_rank})") : _name; } public bool IsKnown() { return RotationSpellbook.IsKnown(_name, _rank ?? 1); } Change these lines in RotationSpell. I guess I accidentally messed this up when merging two frameworks. If you use Spell.NameInGame instead of _name, it should use the localized name. if (spell.Spell.Name == "Shoot" && IsAutoRepeating("Shoot")) { return true; } //IsAutoRepeating should use spell.Name.NameInGame As far as I can tell, everything else already uses the localized name. There is also one more issue with something not localized (shouldn't matter too much): // this error is not found through casting or combatlog events because it's caused by the client checking IsSpellInRange when using CastSpellByName // we could technically execute this check ourselves in CombatLogUtil but usually the client-side range check (memory based GetDistance) is enough) and cheaper! // therefore we're listening to error messages and executing this check lazily if (id == "UI_ERROR_MESSAGE" && (args[0] == "Out of range." || args[0] == "You are too far away!")) { RotationSpellVerifier.ClearIfOutOfRange(); } Also this should probably be reworked or use the non-Lua wRobot option: public static bool CastingSpell(this WoWUnit unit, params string[] names) { return RotationCombatUtil.ExecuteActionOnUnit(unit, (luaUnitId) => { string luaString = $@" local isCastingSpell = false; local name = UnitCastingInfo(""{luaUnitId}"") if {LuaOrCondition(names, "name")} then isCastingSpell = true end return isCastingSpell;"; return Lua.LuaDoString<bool>(luaString); }); } -
Fightclass Framework for 2.4.3/3.3.5a and more
Matenia replied to Matenia's topic in Developers assistance
I don't really do anything differently for other languages than English. Except checking buffs (but you can do this yourself just using HaveBuff wRobot API offers). There's probably some English language strings somewhere still. And I definitely don't have support for Chinese rank strings either. -
Just use the website to download. I didn't even realize the little browser in the bot still worked.
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Fightclass Framework for 2.4.3/3.3.5a and more
Matenia replied to Matenia's topic in Developers assistance
Clearly says this isn't for 1.12. Also clearly even references the 1.12 framework. Also, what is it with people using the cracked version of wRobot coming here expecting help? That being said, there can always be race conditions when you're technically on gcd from wanding which blocks other spells from being usable. -
Dude idk what that code is even supposed to be. This is literally some random code (looks like Lua). It means nothing. Also you don't even own a wRobot license. You're not getting any help here.
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for i=1,40 do local name, rank, iconTexture, count, debuffType, duration, timeLeft = UnitDebuff("target", i); if name == "Frostbolt" and duration ~=nil then -- is mine end end
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unitCaster doesn't exist in TBC and owner doesn't work either In TBC, if there's a timer it's yours.
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You just iterate all buffs on the unit and check if the one you're looking for is there
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This isn't related to the bot at all... After level 77, you need to buy Arctic Flying or whatever the skill is called to fly in Northrend. Ask those questions in your server's forum or google "how to fly in Northrend wotlk".
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If you're using the fightloop, you need to move to the target and switch it constantly. That's not how you wanna do this. You wanna stop the fight and restart it with the new mob. Look at my PartyHelper plugin, code is right there. Edit: Smokie, before desperately trying to increment your post count at all cost, maybe read what the OP is actually asking.
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PVP rotations?
Matenia replied to swagmonsterx's topic in WRobot for Wow Wrath of the Lich King - Help and support
Because "people wanting scripts for PvP" isn't actually anything. It's the occasional hardstuck 1800 hoping scripts will make them Gladiator. I've been trying to sell shit for PvP for ages - just to automate the boring honor grind. I sold a total of like 150 fightclasses since 2016. The silent masses buy PvE shit to level. There is no money in it. Whenever someone PMs me, they don't wanna pay 30€/hour, which is already a piss poor rate for freelance software development. People just want free shit, but they can't even be bothered to use the fightclass editor to make an autokicker script. Plus it's actually really scummy and you'll just stay hardstuck 1900 instead. Don't bring cheats to competitive environments. Just git gud, shitters. -
If you're looking into steps by name, you'll need the Quester.dll as a dependency, see custom code section here:
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You can get the color from the item link, using Lua.
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Go To Trainers command (for all classes)
Matenia replied to ScripterQQ's topic in Quester assistance
Update hasn't been released yet. But then this will go to the class trainer in your database and force train all skills there.