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Droidz

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  1. Hello, try to download game client in new website (the original version of the game).
  2. Hi, I'm sorry, but this cannot be implemented securely with a plugin. By default, WRobot should change the machine name (wotlk) (provided that the game is always launched from the Relogger if you want to hide all time the name of your machine).
  3. Hello, Have you tried disabling the plugins/fightclass one by one (or replacing them) to see if one of them might be the cause? Also consider WoW addons, the game cache, or even trying with a new client. Using the Relogger could be a temporary solution (it will restart the game and the bot in case of a crash). But I don't see any errors in the log file.
  4. Hello, you can replace new line by space, or use multiline c# string: return Lua.LuaDoString<bool>("local id = 6673; local nSearch = GetSpellInfo(id); if nSearch then local i = 1 while true do local spellName, spellRank = GetSpellName(i, BOOKTYPE_SPELL) if not spellName then break end if nSearch == spellName then return true; end i = i + 1 end end return false;");
  5. Hello, the problem should solved in the new update.
  6. Hello, Do you use an unmodified game client? Without addon? You can try to run this C# code when the dialogue is open : wManager.Wow.Helpers.Trainer.TrainingSpell();
  7. Hello, try https://wrobot.eu/files/file/1468-auto-bandage/ ( https://www.google.com/search?q=site%3Awrobot.eu+use+bandage )
  8. The error says you write 'Azeroch', I think you meant to write 'Azeroth'
  9. Hello, I'm sorry but WRobot does not support custom game clients. You can try to change the behavior with a plugin, but it might be complicated, here is an example of code (not tested): using System.Linq; public class Main : wManager.Plugin.IPlugin { public void Initialize() { robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += (engine, state, cancelable) => { if (state is wManager.Wow.Bot.States.Regeneration) { var units = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWUnit(); units.AddRange(wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWPlayerTargetMe()); foreach (var unit in units.OrderBy(u => u.GetDistance)) { if (unit.IsValid && unit.IsAlive && unit.GetDistance < 40 && unit.Reaction <= wManager.Wow.Enums.Reaction.Neutral && //unit.InCombatFlagOnly && unit.IsTargetingMe) { var failGuid = wManager.Wow.Helpers.Fight.StartFight(unit.Guid); if (failGuid != 0) { wManager.wManagerSetting.AddBlackList(failGuid, 30*1000); } return; } } } }; } public void Dispose() { } public void Settings() { } }
  10. Hello, To do this it is best to create a quest profile. You can use c# or Lua code with this type of profile. 1. https://wrobot.eu/forums/topic/2681-snippets-codes-for-quest-profiles/ 2. You can use quest type InteractWith (if it is a portal where you have to pass through, and not click on it, moving the character in the TP area). 3. https://wrobot.eu/forums/topic/5855-simple-hearthstone/
  11. Hello, In the development tool (which you can find in the 'Tools' tab), extract the player's buffs and see if he doesn't have a passive buff with the same name (The Art of War). If so, use the buff id rather than the name.
  12. objectivecount does not return the state of each objective? do you have the xml code for this quest?
  13. Hello, For which quest and which version of the game is this? The number of mobs killed is usually in the objectivecount (quest parameter). If that's not the case, it's more complicated, and you'll need to tinker around, it really depends on the quest.
  14. Droidz

    UC-> Northrend zepp

    Hello, I think that when the game changes continent, the bot changes quest (step) ('return Usefuls.ContinentId == (int) ContinentId.Azeroth' will return false). Try putting the part where the bot leaves the ship in another 'Quest'.
  15. Hello, Disable all Wow addons, all WRobot plugins and share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
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