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inselmann

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About inselmann

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  1. Just to give you some more ideas about fingerprints: SID: **** How to get this value? cmd wmic useraccount where name='Admin' get sid How to change? Website http://www.stratesave.com/html/sidchg.html SIDCHG64 /F /R UUID: ***** And my other thoughts, HWID is one thing...that value changes after reinstall, i am not sure what info they can gather, but other games i bot can gather UUID. UUID does not change when reinstall windows, its a value from the BIOS. You can test it: cmd as admin and enter wmic CsProduct Get UUID Generate: ht
  2. Guys if you run through vpn and want to avoid any ip leaks at all, you should use permanent route tables in windows. You dont expose your real ip, not even a millisecond... This is an example: We use different metric, 0.0.0.0 goes to nirvana when the connection is lost if your connection to the vpn is active, in my case: 111.111.111.111 you will talk to the internet and you can bot. If the connections drops no data is communicated with the outside world. route -p add 111.111.111.111 mask 255.255.255.255 192.168.0.1 metric 2 route -p add 8.8.8.8 mask 255.255.255.25
  3. Hi Droidz, on wow vanilla there is no autoloot, the only way to "quickloot" is to click Shift and Right Mouse click. So combines does not work and only opens loot window...it must click Shift + RightMouse Do you have a solution? Thank you
  4. Hi there, i noticed on vanilla wow that my taxi nodes are disabled from time to time. I checked the flightmaster coords and they were okay, i deleted the TaxiNodes.xml so wrobot can make the file again from games data. But at the end i still saw some taxi nodes deactivated which were used before without any problems. I am not sure what causes these problems on vanilla. So i wrote a small plugin to activate all taxinodes every 5 minutes. I added my file. Maybe it helps somebody. Best regards [Vanilla]TaxiNodes-EnableAll.cs
  5. Hi, i play on vanilla right now and had some problems with zeppelin and boats. So I made a few workarounds for that and spent some hours to make it work. Boat travel seems to be buggy on vanilla. Thats why i made these profiles. (I needed an afk solution to go to weapon vendors, for horde sword trainer in uc and for alliance bows weapon trainer in darnassus) Short explanation of the files: zepognachucvanilla.xml - Zeppelin Orgrimmar to Undercity zepucnachogvanilla.xml - Zeppelin Undercity to Orgrimmar testboot.xml - Boat loop - Wetlands to Da
  6. <QuestsSorted Action="LoadProfile" NameClass="NextQuesterProfile.xml" />
  7. Run fine for 1h 20min, then crash. I have humanmasterplugin activated, so might be a memory problem from time to time I try authManager.dll now Logfile added 2 Mai 2018 20H50 - bBKILtm.log.html
  8. yes only wrobot hangs up now, mehuman is a small plugin, never had a problem with it, open map when player near you, pause a bit and so on...
  9. running 42min good then crash, no red error, no humanmasterplugin i attached full 42min log [F] 09:45:13 - Iteration took 1054ms [D] 09:45:14 - unlock regen => Out of Combat 09:45:14 - [Fight] Player Attack Fledgling Chimaera (lvl 25) [N] 09:45:20 - [MovementManager] Think we are stuck [N] 09:45:20 - [MovementManager] Trying something funny, hang on [D] 09:45:20 - [MovementManager] Avoid wall: StrafeLeft [N] 09:45:21 - [MovementManager] Think we are stuck [N] 09:45:21 - [MovementManager] Trying something funny, hang on [N] 09:45:22 - [MovementManager] Report navmesh
  10. i also get the error from hmp but without crashing, wrobot crashs after on stuck. then relogger restarts and my logs always end that way...no red error....but always stuck resolver...and then wrobot hangs up. wow still running [N] 02:55:22 - [Path-Finding] Path Count: 314 (13685,1y) [N] 02:55:23 - [MovementManager] Report navmesh poly to avoid it [D] 02:55:23 - [MovementManager] Current pos: 2222,961 ; -2382,564 ; 107,7436 ; "None" - Target pos: 2224,182 ; -2386,015 ; 106,7893 ; "None" Continent: Kalimdor Tile: 36.46731_27.83195 [D] 02:55:23 - [StuckResolver] Started. [D] 02:5
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