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Add offmesh (forced) for Barrens Elevator

  • Version: All
  • Product: WRobot General
  • Type: Bug
  • Status: Fixed

Hey Droidz,

recently, you added the ability to have OffMesh connections even when wRobot can make a path.
Can you add the barrens elevator (Vanilla => WotLK) to it server side? I am currently having issues with intercepting movement events. Sometimes they are just not firing correctly and I can't intercept to take the elevator. If I pause/unpause the bot, it works again.

I have similar problems with tram (but it's not that bad and I can probably somehow fix it).

Important coordinates:
 

private static Vector3 _topStart = new Vector3(-4659.659, -1828.934, 85.31983); // position of character at elevator top
private static Vector3 _bottomStart = new Vector3(-4668.06, -1822.035, -44.17824); // position of character after leaving elevator at bottom

private static Vector3 _topPositionOnElevator = new Vector3(-4665.093, -1827.918, 85.44527); // position of character on elevator 
private static Vector3 _bottomPositionOnElevator = new Vector3(-4665.786, -1827.557, -43.85461); // position of character on elevator 

private static Vector3 _topElevatorPosition = new Vector3(-4665.43f, -1827.67f, 85.4053f); // elevator standing still (reached top)
private static Vector3 _bottomElevatorPosition = new Vector3(-4665.43f, -1827.67f, -43.89458f); // elevator standing still (reached bottom)

 

User Feedback

Recommended Comments

Hi, I'll try to add it, in WotLK positions aere the same?

Matenia

Elite user

Yes, positions are the same. Thank you very much.

            new PathFinder.OffMeshConnection(new List<Vector3>
            {
                new Vector3(-4661.469, -1852.599, 85.31993),
                new Vector3(-4670.487, -1850.974, 85.44978) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"},
                new Vector3(-4676.191, -1854.226, -44.17822) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"},
            }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true),

            new PathFinder.OffMeshConnection(new List<Vector3>
            {
                new Vector3(-4676.191, -1854.226, -44.17822),
                new Vector3(-4670.487, -1850.974, -44.1039) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"},
                new Vector3(-4661.469, -1852.599, 85.31993) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"},
            }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true),

            new PathFinder.OffMeshConnection(new List<Vector3>
            {
                new Vector3(-4661.469, -1852.599, 85.31993),
                new Vector3(-4670.487, -1850.974, 85.44978) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"},
                new Vector3(-4676.191, -1854.226, -44.17822) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"},
                new Vector3(-4698.969, -1859.781, -47.16851),
                new Vector3(-4700.999, -1823.182, -55.39115),
                new Vector3(-4780.597, -1785.426, -48.56682),
                new Vector3(-4850.14, -1824.823, -52.75588),
                new Vector3(-4954.374, -1754.894, -58.46568),
                new Vector3(-5032.556, -1765.546, -65.54012),
                new Vector3(-5057.792, -1785.469, -59.28477),
                new Vector3(-5009.802, -1892.393, 3.451542),
                new Vector3(-4908.038, -1879.857, 29.39223),
                new Vector3(-4892.369, -1838.979, 54.76697),
                new Vector3(-4805.432, -1854.13, 78.42011),
                new Vector3(-4791.457, -1850.512, 77.53859),
                new Vector3(-4769.437, -1860.235, 86.28339),
                new Vector3(-4788.422, -1883.129, 90.03716),
                new Vector3(-4889.425, -1972.254, 91.88503),
                new Vector3(-5027.259, -1938.423, 90.68459),
            }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true),

            new PathFinder.OffMeshConnection(new List<Vector3>
            {
                new Vector3(-5027.259, -1938.423, 90.68459),
                new Vector3(-4889.425, -1972.254, 91.88503),
                new Vector3(-4788.422, -1883.129, 90.03716),
                new Vector3(-4769.437, -1860.235, 86.28339),
                new Vector3(-4791.457, -1850.512, 77.53859),
                new Vector3(-4805.432, -1854.13, 78.42011),
                new Vector3(-4892.369, -1838.979, 54.76697),
                new Vector3(-4908.038, -1879.857, 29.39223),
                new Vector3(-5009.802, -1892.393, 3.451542),
                new Vector3(-5057.792, -1785.469, -59.28477),
                new Vector3(-5032.556, -1765.546, -65.54012),
                new Vector3(-4954.374, -1754.894, -58.46568),
                new Vector3(-4850.14, -1824.823, -52.75588),
                new Vector3(-4780.597, -1785.426, -48.56682),
                new Vector3(-4700.999, -1823.182, -55.39115),
                new Vector3(-4698.969, -1859.781, -47.16851),
                new Vector3(-4676.191, -1854.226, -44.17822),
                new Vector3(-4670.487, -1850.974, -44.1039) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, -43.52628)) < 0.5) break; Thread.Sleep(10); }"},
                new Vector3(-4661.469, -1852.599, 85.31993) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-4670.77, -1849.61, 85.40948)) < 0.5) break; Thread.Sleep(10); }"},
            }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true),

            new PathFinder.OffMeshConnection(new List<Vector3>
            {
                new Vector3(-5387.5, -2483.334, 88.93),
                new Vector3(-5383.036, -2488.412, 89.06) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, 89.02528)) < 0.5) break; Thread.Sleep(10); }"},
                new Vector3(-5375.26, -2489.24, -40.56239) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, -40.5284)) < 0.5) break; Thread.Sleep(10); }"},
            }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true),

            new PathFinder.OffMeshConnection(new List<Vector3>
            {
                new Vector3(-5375.26, -2489.24, -40.56239),
                new Vector3(-5383.036, -2488.412, -40.48) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, -40.5284)) < 0.5) break; Thread.Sleep(10); }"},
                new Vector3(-5387.5, -2483.334, 88.93) {Action = "c#: Logging.WriteNavigator(\"[OffMeshConnection] Barrens Elevator > Wait to leave Elevator\"); while (Conditions.InGameAndConnectedAndProductStartedNotInPause) { var elevator = ObjectManager.GetWoWGameObjectByEntry(11899).OrderBy(o => o.GetDistance).FirstOrDefault(); if (elevator != null && elevator.IsValid && elevator.Position.DistanceTo(new Vector3(-5382.5, -2489.42, 89.02528)) < 0.5) break; Thread.Sleep(10); }"},
            }, (int)ContinentId.Kalimdor, PathFinder.OffMeshConnectionType.Unidirectional, true),

        };

        //wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.Clear();
        wManager.Wow.Helpers.PathFinder.OffMeshConnections.AddRange(connections);

I'll add it to the server

Added to servers, I tested only on vanilla, if someone can confirm than work also in tbc and wotlk

Matenia

Elite user

Testing TBC atm (added offmesh connection to my plugin for now). Looks good:

image.png.5ce19fa4ef6f7dc6b394e2b0579ab766.png

TheSmokie

Banned

@Droidz instead of me making another bug report, I wanted to add the elevator in Zangarmarsh and in the barrens do not work.

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