FiniteStateMachineEvents..::..FSMEngineStateCancelableHandler Delegate
Delegate FSMEngineStateCancelableHandler
Namespace:
robotManager.EventsAssembly: robotManager (in robotManager.dll)
Syntax
public delegate void FSMEngineStateCancelableHandler( Engine engine, State state, CancelEventArgs cancelable )
Public Delegate Sub FSMEngineStateCancelableHandler ( _ engine As Engine, _ state As State, _ cancelable As CancelEventArgs _ )
public delegate void FSMEngineStateCancelableHandler( Engine^ engine, State^ state, CancelEventArgs^ cancelable )
Parameters
- engine
- Type: robotManager.FiniteStateMachine..::..Engine
The engine.
- state
- Type: robotManager.FiniteStateMachine..::..State
The state.
- cancelable
- Type: CancelEventArgs
The CancelEventArgs instance containing the event data.