Looting Class
Class Looting. If lootable corpses call Pulse(List<(Of <<'(WoWUnit>)>>)).
Implements the State
Namespace:
wManager.Wow.Bot.StatesAssembly: wManager (in wManager.dll)
Inheritance Hierarchy
robotManager.FiniteStateMachine..::..State
wManager.Wow.Bot.States..::..Looting