wManager.Wow.Helpers Namespace
WRobot

State Class

State used with Engine. Don't forget to configure Priority and DisplayName (must be unique name)

Namespace:  robotManager.FiniteStateMachine
Assembly:  robotManager (in robotManager.dll)

Syntax


public abstract class State : IComparable<State>, 
	IComparer<State>
Public MustInherit Class State _
	Implements IComparable(Of State), IComparer(Of State)
public ref class State abstract : IComparable<State^>, 
	IComparer<State^>

Inheritance Hierarchy


Object
  robotManager.FiniteStateMachine..::..State