wManager.Wow.Helpers Namespace
WRobot

State..::..Priority Property

Gets the priority (determine the order of execution by Engine).

Namespace:  robotManager.FiniteStateMachine
Assembly:  robotManager (in robotManager.dll)

Syntax


public virtual int Priority { get; set; }
Public Overridable Property Priority As Integer
	Get
	Set
public:
virtual property int^ Priority {
	int^ get ();
	void set (int^ value);
}

Field Value

The priority.