StopBotIf Class
Class StopBotIf. This state manages the various security options found in wManagerSetting (teleportation, pathfinder down, blockages, whispers, players nearby, ...). Class is mainly not used as State, but product call LaunchNewThread()()()() when starting and StopThread()()()() when stopped.
Implements the State
Namespace:
wManager.Wow.Bot.StatesAssembly: wManager (in wManager.dll)
Inheritance Hierarchy
robotManager.FiniteStateMachine..::..State
wManager.Wow.Bot.States..::..StopBotIf