State Members
The State type exposes the following members.
Methods
Name | Description | |
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Compare |
Compares two objects and returns a value indicating whether one is less than, equal to, or greater than the other.
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CompareTo |
Compares the current instance with another object of the same type and returns an integer that indicates whether the current instance precedes, follows, or occurs in the same position in the sort order as the other object.
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Equals(System.Object) | (Inherited from Object.) | |
Finalize | (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetType | (Inherited from Object.) | |
MemberwiseClone | (Inherited from Object.) | |
Run |
Runs state.
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ToString | (Inherited from Object.) |
Properties
Name | Description | |
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BeforeStates |
Launch these states before Run()()()() this state (NeedToRun must be true), empty if not used.
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DisplayName |
Gets the display name (must be unique name).
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NeedToRun |
Indicate if Engine need to call method Run()()()().
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NextStates |
Launch these states after Run()()()() this state, empty if not used.
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Priority |
Gets the priority (determine the order of execution by Engine).
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