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wait for a few minutes to resurrect


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After being killed by an opposing camp, I always resurrect immediately and repeat it all the time. How do I set up to release the corpse, run to the body position and wait for a few minutes to resurrect? What's more, how to wait 30 seconds for the NPC to resurrect after the death of winter grasp battlefield, instead of running to the corpse.

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Its an instanced battleground right? In that case you will need to make a BG profile for that specific BG... but i cant tell for sure, since i dont use battlegrounder. its not working properly to leave it running without monitoring

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hello, try plugin like:

using System.Threading;
using wManager.Wow.Bot.States;

public class Main : wManager.Plugin.IPlugin
{
    public void Initialize()
    {
        robotManager.Events.FiniteStateMachineEvents.OnRunState += (engine, state, cancelable) =>
        {
            if (state is Resurrect || state is ResurrectBG)
            {
                Thread.Sleep(1000 * 30);
            }
        };
    }

    public void Dispose()
    {
    }

    public void Settings()
    {
    }
}

 

Wait Resurrect.cs

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On 5/27/2019 at 11:28 PM, thxgod1 said:

Its an instanced battleground right? In that case you will need to make a BG profile for that specific BG... but i cant tell for sure, since i dont use battlegrounder. its not working properly to leave it running without monitoring

This is a map that can fly to collect minerals and herbs. After being killed by the opposing faction, the soul doctor is revived. I need to wait 30 seconds to revive after being killed, not run to the corpse.

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On 5/28/2019 at 1:34 AM, Droidz said:

hello, try plugin like:


using System.Threading;
using wManager.Wow.Bot.States;

public class Main : wManager.Plugin.IPlugin
{
    public void Initialize()
    {
        robotManager.Events.FiniteStateMachineEvents.OnRunState += (engine, state, cancelable) =>
        {
            if (state is Resurrect || state is ResurrectBG)
            {
                Thread.Sleep(1000 * 30);
            }
        };
    }

    public void Dispose()
    {
    }

    public void Settings()
    {
    }
}

Thank you for your answer. Can I set this up by myself and wait for how long to resurrect? Three minutes or 30 seconds, set by myself.

Wait Resurrect.cs 499 B · 1 download

 

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On 5/28/2019 at 1:34 AM, Droidz said:

hello, try plugin like:


using System.Threading;
using wManager.Wow.Bot.States;

public class Main : wManager.Plugin.IPlugin
{
    public void Initialize()
    {
        robotManager.Events.FiniteStateMachineEvents.OnRunState += (engine, state, cancelable) =>
        {
            if (state is Resurrect || state is ResurrectBG)
            {
                Thread.Sleep(1000 * 30);
            }
        };
    }

    public void Dispose()
    {
    }

    public void Settings()
    {
    }
}

 

Wait Resurrect.cs 499 B · 4 downloads

Could you change it to wait 30 seconds after releasing your soul? It's not about waiting 30 seconds to release your soul.

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I explained that in winter grasp was killed, nothing needed to be done, waiting for the NPC to resurrect, just like in the battlefield, there was no need to run to the corpse. How should I set it up?

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