Amazing Snake 21 Posted March 10, 2017 Share Posted March 10, 2017 The bot dont use any of them. I guess cause the (Feral) & (Cat) Link to comment https://wrobot.eu/forums/topic/5346-problem-with-spells-that-have/ Share on other sites More sharing options...
iMod 99 Posted March 10, 2017 Share Posted March 10, 2017 1 hour ago, Amazing Snake said: The bot dont use any of them. I guess cause the (Feral) & (Cat) And what are you typing in the spell name? The spell name has to be "Mangle (Cat)" and "Faerie Fire (Feral)" Link to comment https://wrobot.eu/forums/topic/5346-problem-with-spells-that-have/#findComment-24611 Share on other sites More sharing options...
Amazing Snake 21 Posted March 10, 2017 Author Share Posted March 10, 2017 I know. The CC Creator detect the Spells but they dont get used in the Combat rotation. <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>Energy</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>BiggerOrEqual</Type> <Value>40</Value> </Param> </FightClassCondition> <FightClassCondition> <ContionType>ComboPoint</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>SmallerOrEqual</Type> <Value>4</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Mangle (Cat)</SpellName> <Priority>2</Priority> </FightClassSpell> Link to comment https://wrobot.eu/forums/topic/5346-problem-with-spells-that-have/#findComment-24613 Share on other sites More sharing options...
iMod 99 Posted March 11, 2017 Share Posted March 11, 2017 2 hours ago, Amazing Snake said: I know. The CC Creator detect the Spells but they dont get used in the Combat rotation. <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>Energy</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>BiggerOrEqual</Type> <Value>40</Value> </Param> </FightClassCondition> <FightClassCondition> <ContionType>ComboPoint</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>SmallerOrEqual</Type> <Value>4</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Mangle (Cat)</SpellName> <Priority>2</Priority> </FightClassSpell> Well i would remove the conditions to make sure the skill is be used and if yes something with the conditions is strange. Link to comment https://wrobot.eu/forums/topic/5346-problem-with-spells-that-have/#findComment-24616 Share on other sites More sharing options...
Amazing Snake 21 Posted March 11, 2017 Author Share Posted March 11, 2017 Tested and still not working. Link to comment https://wrobot.eu/forums/topic/5346-problem-with-spells-that-have/#findComment-24626 Share on other sites More sharing options...
Amazing Snake 21 Posted March 13, 2017 Author Share Posted March 13, 2017 ! Link to comment https://wrobot.eu/forums/topic/5346-problem-with-spells-that-have/#findComment-24736 Share on other sites More sharing options...
Matenia 628 Posted April 6, 2017 Share Posted April 6, 2017 You can try making it execute the following Lua code: CastSpellByName("Mangle (Cat)") RunMacroText("/cast Mangle (Cat)") Or C# as follows: Lua.RunMacroText("/cast Mangle (Cat)"); Amazing Snake 1 Link to comment https://wrobot.eu/forums/topic/5346-problem-with-spells-that-have/#findComment-25529 Share on other sites More sharing options...
jamal 0 Posted May 8, 2017 Share Posted May 8, 2017 Bump, also having the same issue with mangle. Link to comment https://wrobot.eu/forums/topic/5346-problem-with-spells-that-have/#findComment-26594 Share on other sites More sharing options...
stigger 2 Posted May 8, 2017 Share Posted May 8, 2017 On 4/6/2017 at 6:14 AM, Schaka said: You can try making it execute the following Lua code: CastSpellByName("Mangle (Cat)") RunMacroText("/cast Mangle (Cat)") Or C# as follows: Lua.RunMacroText("/cast Mangle (Cat)"); So for Lua of the castspellbyname, i put that in the "lua script" but what do i put in the "return value research" and the Return Value Var line? Link to comment https://wrobot.eu/forums/topic/5346-problem-with-spells-that-have/#findComment-26595 Share on other sites More sharing options...
Matenia 628 Posted May 9, 2017 Share Posted May 9, 2017 You put it in the spell name, then under options select "Is Lua script, not spell". Amazing Snake 1 Link to comment https://wrobot.eu/forums/topic/5346-problem-with-spells-that-have/#findComment-26603 Share on other sites More sharing options...
Amazing Snake 21 Posted June 10, 2017 Author Share Posted June 10, 2017 <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>Energy</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>BiggerOrEqual</Type> <Value>40</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>CastSpellByName("Mangle (Cat)(Rank 1)")</SpellName> <Priority>1</Priority> <NotSpellIsLuaScript>true</NotSpellIsLuaScript> </FightClassSpell> Just need to replace the Rank when you learn a new one. Give me like for this @Droidz Maybe you can do a fix in the further. So we dont have to edit it on a new Rank. Link to comment https://wrobot.eu/forums/topic/5346-problem-with-spells-that-have/#findComment-27606 Share on other sites More sharing options...
Droidz 2738 Posted June 11, 2017 Share Posted June 11, 2017 It strange but it is probably wow bug Link to comment https://wrobot.eu/forums/topic/5346-problem-with-spells-that-have/#findComment-27641 Share on other sites More sharing options...
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