December 10, 20178 yr There are several ways. I think the most easy way would be to make a repeatable quest in an If statement checking for the shells and bags, like so: If wManager.Wow.Helpers.ItemsManager.GetItemCountByIdLUA(xxxx) >= 1 || wManager.Wow.Helpers.ItemsManager.GetItemCountByIdLUA(xxxx) >= 1 Pulse a quest with as complete return (wManager.Wow.Helpers.ItemsManager.GetItemCountByIdLUA(xxxx) >= 1 || wManager.Wow.Helpers.ItemsManager.GetItemCountByIdLUA(xxxx) >= 1); * remember to set is as "is not require in questlog" and "is a repeatable quest" And run this code wManager.Wow.Helpers.ItemsManager.UseItem(xxxxx) || wManager.Wow.Helpers.ItemsManager.UseItem(xxxxx) to open them Endif wManager.Wow.Helpers.ItemsManager.GetItemCountByIdLUA(xxxx) < 1 || wManager.Wow.Helpers.ItemsManager.GetItemCountByIdLUA(xxxx) < 1 and then make a go to step every couple of steps if it have found more Or make a plugin that check for the items, and use it when its found :) Edited December 10, 20178 yr by Arcangelo
December 10, 20178 yr 5 hours ago, bio33 said: how to make a bot open shells and bags? I found that useful
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