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Droidz

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Everything posted by Droidz

  1. Hello, you probably use fightclass for others game version. Try to re download and reinstall WRobot in new folder, disable all wow addon and clear cache. And try to launch WRobot archaeologist bot without edit settings to check if this works
  2. Hello, use code like: Quester.Bot.QuesterSetting.Load(); if (Quester.Bot.QuesterSetting.CurrentSetting != null) { Quester.Bot.QuesterSetting.CurrentSetting.ProfileName = "nouveau nom de profil"; Quester.Bot.QuesterSetting.CurrentSetting.Save(); }
  3. Hello, when you convert to C# you launch the editor for shortcut "Fight Class Editor" or from WRobot tab "Tools"? If you launch from shortcut launch it from WRobot (to convert to c#)
  4. Hello, do you have enabled option in product settings "Precision Mode (fish school)"?
  5. Hello, Try to active option "Use lua to move" Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  6. Droidz

    Debugger Program Found

    Hello, and use last wrobot update
  7. Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  8. hello, https://wrobot.eu/forums/topic/3633-getting-started-with-wrobot-video/
  9. WRobot use lua to turnin quest. You can try code like: ulong lastTarget = 0; wManager.Events.InteractEvents.OnInteractPulse += (target, cancelable) => { try { if (lastTarget == target) return; var o = ObjectManager.GetObjectByGuid(target); if (o.IsValid && o.Type == WoWObjectType.Unit) { var unit = new WoWUnit(o.GetBaseAddress); if (unit.IsValid && unit.NpcMarker == NpcMarker.YellowQuestion) { lastTarget = target; Interact.InteractGameObject(target); // your turnin code here } } } catch { } }; } or ulong lastTarget = 0; wManager.Events.InteractEvents.OnInteractPulse += (target, cancelable) => { try { if (lastTarget == target) return; if (!Logging.Status.StartsWith("Quester > TurnIn")) return; var o = ObjectManager.GetObjectByGuid(target); if (o.IsValid && o.Type == WoWObjectType.Unit) { var unit = new WoWUnit(o.GetBaseAddress); if (unit.IsValid) { lastTarget = target; cancelable.Cancel = true; Interact.InteractGameObject(target); // your turnin code here } } } catch { } };
  10. Hello, try to use ingame lua event like: f = CreateFrame('Frame') f:RegisterAllEvents() f:SetScript('OnEvent', function() if event and tostring(event) == 'QUEST_COMPLETE' then QuestRewardItem{index}:Click(); QuestFrameCompleteQuestButton:Click(); end end ) (use random name for "f" and "'Frame'")
  11. Hello, WRobot check already it is "smaller or equal at". Your vendor is not blacklisted?
  12. Bonjour, lancer le macro tout les X secondes, ca ne devrai pas poser de problème. Si vous avez un message d'erreur vous pouvez toujours ajouter la condition dans le macro if (IsInGroup(LE_PARTY_CATEGORY_HOME) or IsInGroup(LE_PARTY_CATEGORY_INSTANCE)) then ACCEPTINVIT... else QUEUE... end
  13. Hello, it is strange, you get this problem since your first WRobot usage? Try to reset wow settings and clear wow cache.
  14. Hello, Can you share your FULL log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  15. Droidz

    PressKeybindings bug

    Changed Status to Confirmed Changed Version to All
  16. Hello, use action "If" with this code: !Quest.HasQuest(44226) && !Quest.GetQuestCompleted(44226)
  17. Hello, in your profile you can select min/max target level
  18. Hello, Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  19. Hello, if you use dll fightclass you can: var dllFile = System.IO.File.ReadAllBytes("fightclass.dll"); var assembly = System.Reflection.Assembly.Load(dllFile); var obj = assembly.CreateInstance("Main", false); if (obj is ICustomClass instanceFromOtherAssembly) { instanceFromOtherAssembly.Initialize(); } else you need to use CompileAssemblyFromSource
  20. Hello, wManager.Wow.Helpers.ItemsManager.UseItem(123); wManager.Wow.Helpers.SpellManager.CastSpellByIdLUA(1234);
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