Jump to content

Droidz

Administrators
  • Posts

    12519
  • Joined

  • Last visited

Everything posted by Droidz

  1. I test and result are good on Wotlk, you have try to use another wow client?
  2. Hi, you get this only on one version of wow or in all? You have try to remove wow cache folder?
  3. In tab "Tools" > "Dev... tools" when you click on button "Target (de)buff items" result is incorrect?
  4. Hello, time in WRobot is mainly in milliseconds (I think you use seconds in you screenshot)
  5. Hello, if you can try again
  6. Hello, you use very old version, use more recent version
  7. Hi, you have installed Redistributable Visual C + + 2010 (X86) and SlimDX (4.0 X86)?
  8. Hello, yes you can run your key on multiples PC
  9. In game select him, go to dev tools > target info (if you can share result here)
  10. View full article
  11. Hi, I'll add options to remove log files after X days
  12. Hello, check if you have installed required software, try to close all useless application, if afk problem still here, try to enable option "use lua to move" in advanced general settings. ( https://wrobot.eu/forums/topic/1381-repairinstall-wrobot/?tab=comments#comment-966 )
  13. Hello, Try to create macro (with GM command) in game and run them wtth https://wow.gamepedia.com/API_RunMacro (you can also try to use https://wow.gamepedia.com/API_RunMacroText maybe this works with GM command)
  14. you need to install required software (read guide)
  15. hello, yes you can use trial version to check if he works on your server
  16. Hello, can you read this: https://wrobot.eu/forums/topic/1381-repairinstall-wrobot/#comment-966 check if you have installed required softwares
  17. Hi, No teested but you can try : using System; using System.ComponentModel; using System.Configuration; using System.Collections.Generic; using System.IO; using System.Linq; using robotManager.Helpful; using wManager; using wManager.Plugin; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class Main : IPlugin { private bool _isLaunched; public void Initialize() { _isLaunched = true; ChangeTargetSettings.Load(); wManager.Events.FightEvents.OnFightLoop += TargetSwitcher; Logging.Write("[ChangeTarget2] Started."); } public void Dispose() { try { wManager.Events.FightEvents.OnFightLoop -= TargetSwitcher; } catch { } _isLaunched = false; Logging.Write("[ChangeTarget2] Stoped."); } public void Settings() { ChangeTargetSettings.Load(); ChangeTargetSettings.CurrentSetting.ToForm(); ChangeTargetSettings.CurrentSetting.Save(); Logging.Write("[ChangeTarget2] Settings saved."); } private void TargetSwitcher(WoWUnit woWPlayer, System.ComponentModel.CancelEventArgs cancelable) { while (_isLaunched) { WoWPlayer player = ObjectManager.GetNearestWoWPlayer(ObjectManager.GetObjectWoWPlayer()); if (player == null || !player.IsValid || !player.IsAlive || player.Faction == ObjectManager.Me.Faction || player.IsFlying || player.IsMyTarget || woWPlayer.Guid == player.Guid) return; if (player.InCombatWithMe) // you can also try to use only player.IsTargetingMe { //if(ObjectManager.Target.Type != WoWObjectType.Player) //Fight.StopFight(); //Lua.LuaDoString("TargetNearestEnemyPlayer();"); //Interact.InteractGameObject(player.GetBaseAddress, false); cancelable.Cancel = true; //Fight.StartFight(true, true, false, true); //FightBG.StartFight(player.Guid); var m = Fight.StartFight(player.Guid, false); } } } } public class ChangeTargetSettings : Settings { public ChangeTargetSettings() { } public static ChangeTargetSettings CurrentSetting { get; set; } public bool Save() { try { return Save(AdviserFilePathAndName("ChangeTarget", ObjectManager.Me.Name + "." + Usefuls.RealmName)); } catch (Exception e) { Logging.WriteError("ChangeTargetSettings > Save(): " + e); return false; } } public static bool Load() { try { if (File.Exists(AdviserFilePathAndName("ChangeTarget", ObjectManager.Me.Name + "." + Usefuls.RealmName))) { CurrentSetting = Load<ChangeTargetSettings>(AdviserFilePathAndName("ChangeTarget", ObjectManager.Me.Name + "." + Usefuls.RealmName)); return true; } CurrentSetting = new ChangeTargetSettings(); } catch (Exception e) { Logging.WriteError("ChangeTargetSettings > Load(): " + e); } return false; } }
  18. Hello, can you read this: https://wrobot.eu/forums/topic/1381-repairinstall-wrobot/#comment-966 If you problem is not resolved, can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
  19. Droidz

    Mesh Issue BC 2.4.3

    can you share your profile
  20. You need to call "OnFightLoop +=" (and all code like this) only one time (at start if you can)
  21. check if "Ignore combat with players" is enabled
  22. Yes create plugin (save it in file type .cs ) using System.ComponentModel; using wManager.Wow.Enums; using wManager.Wow.ObjectManager; public class Main : wManager.Plugin.IPlugin { public void Initialize() { wManager.Events.FightEvents.OnFightStart += delegate (WoWUnit unit, CancelEventArgs cancelable) { try { if (unit != null && unit.Type == WoWObjectType.Player) wManager.Wow.Memory.WowMemory.Memory.GetProcess().Kill(); } catch { } }; } public void Dispose() { } public void Settings() { } }
  23. you can also try to add while loop in moveto() to exist method only when no enemies near
  24. in general settings you have option to disable farm during longmove
×
×
  • Create New...