Hello,
I added condition to check "attack before being attacked" only when player move (this will resolve this problem, after combat your character don't move).
You get this problem only in vanilla? I'll add option (but I ignore when): https://wrobot.eu/forums/topic/7047-resurrecting-bugged-elysium/
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Sincerely, it is hard to implement this (and "avoidit" add a lot of bugs). I keep note, I'll make some test but I ignore when and if I'll add this feature.
Wait next update, WRobot will skip regen step if "ForceIgnore..." is enabled.
I cannot add this, this depend mainly on your server (although servers usually use the same database).