Everything posted by Droidz
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Arch doesnt work at all Cata
yes you need to move file in folder "Data" (don't forget to close bot before, you can copy of your current file before). You need to select your digsite (in product settings, look names) and click on button "Selected dig site is at my current location"
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How To Utilize Demon Hunter Glide & Maneuverability
Hello, try to check
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Arch doesnt work at all Cata
Hello, try https://wrobot.eu/files/file/276-seus-journey-to-the-center-of-the-earth-pandaria-archaeology-100-complete/?tab=comments#comment-6865 or https://github.com/droidzfr/WRobot_Packages/blob/master/legion/Data/Digsites.xml (or fix manually digsites positions)
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Possible to use one key on different computers ?
Hello, yes you can use key on several computers but not at the same time (with 1 session). If you want use on several computers at the same time you need to buy subscription with more session
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Keep distance from the combat target
Hello, Some fight classes do that.
- Key doesnt work.
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Private Server Only?
Hello, yes WRobot don't support Bliazzard servers
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Target too far
if this don't resolve your problem if you can share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
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Target too far
Hello, if you use wow addons try to disable all.
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Macro Script blocked from BLIZZARD UI (Grinder)
you get this problem since when? Seem fightclass problem
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Macro Script blocked from BLIZZARD UI (Grinder)
if you can try with the new update
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Macro Script blocked from BLIZZARD UI (Grinder)
Hello, You play on Warmane?
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Can ISboxer be used with Wrobot?
Hi, no, ISboxer probably read keyboard input to send same key to the second window, but WRobot little use of the keyboard
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Wrobot not working with Avast Anti-virus
https://support.avast.com/en-ww/article/168/ Exclude WRobot files and this website (for Wotlk): wrobot.eu pathfinderwotlk.wrobot.eu pathfinderwotlk.mmorobot.com pathfinderwotlk3.wrobot.eu pathfinderwotlk4.wrobot.eu
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Bot does not eat or drink
I cannot reproduce problem: UyR5mNK15a.mp4
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Async func in DLL
Hi, I don't used asynchronous programming with WRobot. Create new thread to run your code.
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Bot does not eat or drink
Hi, I looked several times but I don't understand either. @Kamogli you also don't use food?
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Wrobot not working with Avast Anti-virus
Hello, You have error in your log file when avast is enabled?
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Casting Spell on WoWUnit Without Targeting (Player OR Mob)
No tested, but use code like: public static bool CastSpell(Spell spell, WoWUnit unit, bool force) { // Handle bullshit units if (unit == null || !unit.IsValid || unit.IsDead || !spell.KnownSpell || !spell.IsSpellUsable) { return false; } // Check If Toon is Wanding if (spell.Name == "Shoot" && IsAutoRepeating("Shoot")) { return true; } // Fuck off if toon is already casting and (force == false) if (ObjectManager.Me.IsCast && !force) return false; // Stop moving if spell needs to be cast if (spell.CastTime > 0) MovementManager.StopMoveTo(false, Usefuls.Latency + 500); // Force cast spell if (force == true) if (force) Lua.LuaDoString("SpellStopCasting();"); // Cast AoE spells by location if (AreaSpells.Contains(spell.Name)) { Lua.LuaDoString("CastSpellByName(\"" + spell.NameInGame + "\")"); ClickOnTerrain.Pulse(unit.Position); } else { // Face unit to cast if (!unit.IsLocalPlayer) MovementManager.Face(unit); if (unit.IsLocalPlayer || unit.Type == WoWObjectType.Player) SpellManager.CastSpellByNameOn(spell.NameInGame, unit.Name); if (unit.IsMyTarget) SpellManager.CastSpellByNameOn(spell.NameInGame, "target"); else { var old = ObjectManager.Me.MouseOverGuid; ObjectManager.Me.MouseOverGuid = unit.Guid; SpellManager.CastSpellByNameOn(spell.NameInGame, "mouseover"); ObjectManager.Me.MouseOverGuid = old; } } return true; }
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duda sobre la cuenta
Hi, of course you can use the bot on several computer
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Bot does not eat or drink
Hey Can you share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ).
- Not using mount
- Not using mount
- Not using mount
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Need Help With Pathing Method
You can check if npc is out/indoor but you cannot check position directly. IsFlying() and IsGround() return bool (you cannot use it in "GoToTask.ToPosition()") Not tested, but you can try by distance (build are generally small): const float OutdoorDistance = 30; public static void TakeOptimalRoute(Vector3 position) { if (position.IsFlying()) { GoToTask.ToPosition(position); return; } List<Vector3> roughPath = wManager.Wow.Helpers.PathFinder.FindPath(position); Vector3 transitionPoint = Vector3.Empty; float distance = 0; for (int i = roughPath.Count - 1 - 1; i >= 0; i--) { distance += roughPath[i].DistanceTo2D(roughPath[i + 1]); if (distance >= OutdoorDistance) { transitionPoint = roughPath[i]; break; } } if (transitionPoint != Vector3.Empty) { transitionPoint.SetFlying(); GoToTask.ToPosition(transitionPoint); GoToTask.ToPosition(position); } else GoToTask.ToPosition(position); }